Puppet the Kraken: Animation up to CONTROL RIG
In this lesson you'll learn to
- Student can rig a skeletal mesh with Control Rig, keyframe rig controls in Sequencer, and trigger the rig-driven animation in-game β the summit of the island's animation arc.
Student can rig a skeletal mesh with Control Rig, keyframe rig controls in Sequencer, and trigger the rig-driven animation in-game β the summit of the island's animation arc.
π Builds on: whole animation arc: MoveTo/TeleportTo (south) -> ease (north) -> prop_mover (east) -> animate-to-targets (lesson 12) -> sequencer (lesson 15)
π§© Your capstone piece: The kraken guardian's tentacle-sweep animation in the victory cutscene and its idle sway in-world
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Β© Biloxi Studios Inc. β original Verse Island content.
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π§ The Keeper's log
Quest complete? Chart your next heading from the π The Deeps expedition.