Dress the Deep: Custom Asset Components (Mesh, VFX, SFX)
In this lesson you'll learn to
- Student can attach and drive mesh_component, particle/VFX and sound components from Verse so an entity looks, glows and sounds alive.
Student can attach and drive mesh_component, particle/VFX and sound components from Verse so an entity looks, glows and sounds alive.
π Builds on: lesson 13 relic prefab; east-volcano vfx-spawner-device + verse-sound-triggered-sfx patterns
π§© Your capstone piece: Relic presentation: glowing mesh, bubble-trail VFX, sonar-ping SFX on proximity
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Β© Biloxi Studios Inc. β original Verse Island content.
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π§ The Keeper's log
Quest complete? Chart your next heading from the π The Deeps expedition.