Skeletal Mesh Components & Animation Playback
In this lesson you'll learn to
- Student can add a skeletal mesh component to a scene-graph entity and play/blend skeletal animations from Verse β the step between ease/prop animation and control rig.
Student can add a skeletal mesh component to a scene-graph entity and play/blend skeletal animations from Verse β the step between ease/prop animation and control rig.
π Builds on: east-volcano prop_mover + ease animations
π§© Your capstone piece: The Athenaeum guardian's swim/idle skeletal animations before control-rig takes over
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π§ The Keeper's log
Quest complete? Chart your next heading from the π The Deeps expedition.