Crystal Grotto Lens: first-person camera for spectators
In this lesson you'll learn to
- Student can push/pop a gameplay_camera_first_person_device onto an agent's camera stack from Verse to change perspective at runtime.
Student can push/pop a gameplay_camera_first_person_device onto an agent's camera stack from Verse to change perspective at runtime.
🧩 Your capstone piece: Eliminated racers get a first-person spectator cam following the race leader; camera arc step toward Sequencer/control-rig in later zones
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🧭 The Keeper's log
Quest complete? Chart your next heading from the 🦑 West Coves expedition.