Marooned Town: fire-and-forget with spawn
In this lesson you'll learn to
- Student can launch independent async tasks with spawn{} and knows when spawn is right vs. awaiting inline.
Student can launch independent async tasks with spawn{} and knows when spawn is right vs. awaiting inline.
🧩 Your capstone piece: One spawned per-racer monitor task (position/checkpoint watcher) per player at race start
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🧭 The Keeper's log
Quest complete? Chart your next heading from the 🦑 West Coves expedition.