CAPSTONE — Coastal Race: ship it
In this lesson you'll learn to
- Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.
Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.
🔁 Builds on: north-jungle modules, south-shores HUD module + SpawnProp, center-village round-logic pattern, east-volcano persistable [player]int pattern
🧩 Your capstone piece: The whole minigame (multi-step project article + data/learning-paths/path-west-coves.json record; also fix vehicle-spawner-boat-device FAIL 1 err — the boats! — and lean on race-checkpoint-device + race-manager-device + timer-device, all PASS, as device-track sidebars)
Keep going — free
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Sources
/guides/west-coves-coastal-race© Biloxi Studios Inc. — original Verse Island content.
Turn this into a guided course
Add CAPSTONE — Coastal Race: ship it to your free study plan — we'll suggest related pages and stitch the lot into one compile-checked, self-guided lesson with worked examples and quizzes.
🧭 The Keeper's log
Quest complete? Chart your next heading from the 🦑 West Coves expedition.