CAPSTONE β Coastal Race: ship it
In this lesson you'll learn to
- Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.
Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.
π Builds on: north-jungle modules, south-shores HUD module + SpawnProp, center-village round-logic pattern, east-volcano persistable [player]int pattern
π§© Your capstone piece: The whole minigame (multi-step project article + data/learning-paths/path-west-coves.json record; also fix vehicle-spawner-boat-device FAIL 1 err β the boats! β and lean on race-checkpoint-device + race-manager-device + timer-device, all PASS, as device-track sidebars)
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Sources
/guides/west-coves-coastal-raceΒ© Biloxi Studios Inc. β original Verse Island content.
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Add CAPSTONE β Coastal Race: ship it to your free study plan β we'll suggest related pages and stitch the lot into one compile-checked, self-guided lesson with worked examples and quizzes.
π§ The Keeper's log
Quest complete? Chart your next heading from the π¦ West Coves expedition.