CAPSTONE β€” Coastal Race: ship it

In this lesson you'll learn to

  • Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.

Student assembles all 22 lessons into a complete playable boat-race mode with lobby, synced start, checkpoints, storm timeout, eliminations, kraken NPC, podium, and persistent win tracking.

πŸ” Builds on: north-jungle modules, south-shores HUD module + SpawnProp, center-village round-logic pattern, east-volcano persistable [player]int pattern

🧩 Your capstone piece: The whole minigame (multi-step project article + data/learning-paths/path-west-coves.json record; also fix vehicle-spawner-boat-device FAIL 1 err β€” the boats! β€” and lean on race-checkpoint-device + race-manager-device + timer-device, all PASS, as device-track sidebars)

Keep going β€” free

You've read the intro. The rest of this lesson β€” the worked example, the hands-on exercise, the quiz, and the recap β€” is free for members. Sign in to continue and track your progress.

New here? The whole Verse Basics track is free with a free account β€” sign in to start.

Pass the quiz above to chart this quest in your Journal.
Source
Verse Island

Β© Biloxi Studios Inc. β€” original Verse Island content.

Sources & licensing

Turn this into a guided course

Add CAPSTONE β€” Coastal Race: ship it to your free study plan β€” we'll suggest related pages and stitch the lot into one compile-checked, self-guided lesson with worked examples and quizzes.

🧭 The Keeper's log

Quest complete? Chart your next heading from the πŸ¦‘ West Coves expedition.