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Input & Controls
Input bindings, keyboard, mouse and gamepad.
16 pages
10 subcategories
Pick a subcategory in Input & Controls, or browse all 16 pages.
Functions
4- Function Parameter Usage Examples
- Input Parameters And Arguments Usage
- Loot Function Parameter Testing
UI & HUD
3- Easy Margin Control
- Keyword Replacement
- UI Margin And Anchor Helpers
Control Flow
2- Always False Conditional Example
- Health Threshold Loot Logic
Animation
1- Using Animation Controller and MoveTo
Arrays & Maps
1- Reverse Array
Cinematics
1- Cinematic Timeline Manipulation Script
Debugging
1- Game Start Logger
Devices
1- Custom Loot Device Class
Events
1- Direct Device Event Binding
Items & Inventory
1- Input Item Component