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Materials/VFX
Materials, particles, lighting and post-process FX.
154 pages
24 subcategories
Pick a subcategory in Materials/VFX, or browse all 154 pages.
Triggers & Logic
24- Button Light Puzzle Manager
- Editable Puzzle Logic Property
- Interactable Loot Trigger Script
UI & HUD
16- Dynamic Health Bar Manager
- Dynamic Health Bar System
- Dynamic UI Material Color Updates
Devices
14- Button Driven Cube Interaction Script
- Configuring Device Health Values
- Custom Device Template
VFX & Particles
9- Auto-Activated Post Process Effect
- Conditional VFX Spawning Logic
- Elimination Spawn Particle Script
Props & Meshes
8- Entity Material Parameter Coloring
- Glowing Prop Device
- Light And Mesh Toggle Reversal
Items & Inventory
7- Automated Wood Item Producer
- Basic Workshop Item Granting
- Craft System With Item Granting
Scoring & Objectives
6- Award Score To Player Method
- Double Score Activation System
- Lap Counter Setup Guide
Animation
3- Keyframed Movement Delta Constructor
- Prop Choreography System
- Reverse Animation Playback Handler
Cinematics
3- Dynamic Day Night Cycle Controller
- Orchestrated Cinematic Reveal Device
- Sequenced Cinematic Animation Show
Classes & Interfaces
3- Interactive Portal Mesh Actor
- Puzzle Component Class Definition
- Triggerable Component Interface Definition
Control Flow
3- If Elif Else Branching
- Sequential Actor Iteration Loop
- Verse Range Loop Declaration
Spawning
3- Initialize Heist Armored Truck Controller
- Spawn Vehicle On Trigger Activation
- Spawning Creative Devices At Runtime
Arrays & Maps
2- Editable Boolean State Array
- Filtered Light Device Comprehension
Events
2- Button Interaction Event Subscription
- Puzzle Component Initialization
Functions
2- Light State Toggle Handler
- Puzzle Light Setup Function
Game Modes
2- Game Coordinator Device
- Jump Launch Bounce Arena Controller
Modules & Structure
2- Essential Verse Module Imports
- Module Imports and Setup
Round Flow
2- 1V1 Match State Manager
- Round Manager Logic
Scene Graph
2- Dynamic Mood Lighting Controller
- Scene Graph Light Controller
Variables & Mutability
2- Editable Animation Duration Variable
- Editable Light Array Declaration
Persistence
1- Factory Production Management System
Player Management
1- Player Input Material Toggle System
Structs & Enums
1- Environmental Lighting State Struct
Syntax & Types
1- Updating Verse Loop Syntax
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