Spin a coin by changing its transform's rotation
Spin : rotation = MakeRotationFromYawPitchRollDegrees(90.0, 0.0, 0.0)
Current : transform = GetTransform()
NewRotation : rotation = Current.Rotation.RotateBy(Spin)
if (TeleportTo[Current.Translation, NewRotation]):
Print("Coin turned!")
Takeaway — Orientation lives in the transform — change rotation to turn things