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Change To Team Device

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    using { /Fortnite.com/Devices }
    using { /Fortnite.com/Teams }
    using { /Verse.org/Simulation }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    
    agent_team_manager := class(creative_device):
        @editable {} Trigger:trigger_device = trigger_device{} 
        @editable {} DefaultTeamIndex:int = 1
    
        OnBegin<override> ()<suspends>:void=
            Self.Trigger.TriggeredEvent.Subscribe(Self.OnTriggered)
    
        OnTriggered<private> (MaybeAgent:?agent):void=
            if:
                Agent:agent = MaybeAgent?
                Self.ChangeTeam[Agent, Self.DefaultTeam]
    
        ChangeTeam(Agent:agent, TeamIndex:int)<decides><transacts>:void=
            TeamCollection:fort_team_collection = Self.GetPlayspace().GetTeamCollection()
            Teams:[]team = TeamCollection.GetTeams()
    

    using { /Fortnite.com/Devices } using { /Fortnite.com/Teams } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } agent_team_manager := class(creative_device): @editable {} Trigger:trigger_device = trigger_device{} @editable {} DefaultTeamIndex:int = 1 OnBegin<override> ()<suspends>:void= Self.Trigger.TriggeredEvent.Subscribe(Self.OnTriggered) OnTriggered<private> (MaybeAgent:?agent):void= if: Agent:agent = MaybeAgent? Self.ChangeTeam[Agent, Self.DefaultTeam] ChangeTeam(Agent:agent, TeamIndex:int)<decides><transacts>:void= TeamCollection:fort_team_collection = Self.GetPlayspace().GetTeamCollection() Teams:[]team = TeamCollection.GetTeams()

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Last updated 2026-07-26T12:15:28.598248+00:00

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