Basics Of Writing Verse Code
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
# A Verse-authored creative device that can be placed in a level
hello_world_device := class(creative_device):
# Runs when the device is started in a running game
OnBegin<override>()<suspends>:void=
# TODO: Replace this with your code
# Welcome to the game of mice and coins! Let's start with 5 gold coins.
var goldcoins: int = 5
# Display the starting amount of gold coins to the player with a witty message.
Print("Welcome to the game of mice and coins! You're starting with {goldcoins} shiny gold pieces!")
# Now, let's set up the variables for the game: the number of mice caught and the additional gold pieces they're worth.
var micecaught: int = 0
var additionalgold: int = 1
# If the player catches a mouse, they get additional gold coins. If not, they lose some. Simple, right?
if (micecaught > 0):
set goldcoins = goldcoins + additionalgold
Print("You caught a mouse! Congrats! You now have {goldcoins} gold coins! Keep it up!")
else:
set goldcoins = goldcoins - additionalgold
Print("Oh no, a mouse escaped! You now have {goldcoins} gold coins. Better luck next time, champ!")