VerseIsland
FeedLearnLeaderboardGuidesReferenceExploreSearchDocsVerse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Browse Community Snippets›Verse Language·Up to Community Snippets · Verse Language·18 of 114 in Verse Language

Tnt Tag Game Mode Script

61,538 Views

Report

  • # ========================================
    #  ___  __    ___  ___  ________ ________ 
    # |\  \|\  \ |\  \|\  \|\  _____|\  _____\
    # \ \  \/  /|\ \  \\\  \ \  \__/\ \  \__/ 
    #  \ \   ___  \ \  \\\  \ \   __\\ \   __\
    #   \ \  \\ \  \ \  \\\  \ \  \_| \ \  \_|
    #    \ \__\\ \__\ \_______\ \__\   \ \__\ 
    #     \|__| \|__|\|_______|\|__|    \|__| 
    #
    # TNT Tag UEFN Script
    # Created by: Kuff
    # ========================================
    
    # Import necessary modules
    using { /Fortnite.com/Devices }
    using { /Fortnite.com/Game }
    using { /Fortnite.com/Characters }
    using { /Fortnite.com/UI }
    using { /Verse.org/Simulation }
    using { /Verse.org/Random }
    using { /Verse.org/Colors }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    using { /UnrealEngine.com/Temporary/UI }
    
    # Main class for the TNT Tag game
    tnt_tag_device := class(creative_device):
        # Editable properties for game configuration
        @editable FollowObject : creative_prop = creative_prop{}
        @editable ConditionalButton : conditional_button_device = conditional_button_device{}
        @editable TNT_GUNItemGranter : item_granter_device = item_granter_device{}
        @editable TNT_GUNItemGranterClear : item_granter_device = item_granter_device{}
        @editable TNT_GUN_UnEquip_Sound : audio_player_device = audio_player_device{}
        @editable TNT_GUN_Equip_Sound : audio_player_device = audio_player_device{}
        @editable TNT_EXPLODE : audio_player_device = audio_player_device{}
        @editable Powerup : visual_effect_powerup_device = visual_effect_powerup_device{}
        @editable PowerupClear : visual_effect_powerup_device = visual_effect_powerup_device{}
        @editable EliminationFeedDevice : elimination_feed_device = elimination_feed_device{}
        @editable ExplosionTime : float = 15.0
        @editable PickingPlayerTime : float = 5.0
        @editable FreezeTime:float = 1.5
        @editable TNT_Burst : explosive_device = explosive_device{}

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games documentation

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Guided course

Add this to your free study plan — we’ll suggest related material and stitch it into one compile-checked lesson.

Keep exploring
More in Verse Language · 18 of 114
Prev
fortnite the basics of writting code in verse
Next
fortnite float to string with decimal places

Source

Epic Games documentation

View original

Last updated 2026-07-26T12:19:10.064167+00:00

VerseIsland· an archipelago of Verse & UEFN knowledge
🗺️ Island atlasLearnGuidesHistoryAbout & PressSources & LicensingPrivacy PolicyTermsStatus

Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

🦜

Scout · your island guide

The Isle of Verse