EZUI Customizable Options Screen
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<# A basic options screen suitable for triggering devices via a tabbed menu and is easily configured within the creative device's custom properties #> using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } #imports using { /UnrealEngine.com/Temporary/UI } using { /Fortnite.com/UI } using { /Verse.org/Colors } using { /UnrealEngine.com/Temporary/SpatialMath } using { /Verse.org/Assets } using {EZUI} EZ_OptionsScreen:= class () { EZ_LinkedCreativeDevice<public> : ez_ui_optionsscreen # a backreference to the device that created this EZUI class EZ_LinkedPlayer<public> : player # the player linked to this instance of the EZUI class EZ_UI_ID<public> : int # used to control what UI is initialised by the class EZ_OptionsButtonArray<public> : []EZ_OptionsButton # all options buttons that form the tabbed menu
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