Compass Device
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using { /Fortnite.com/Devices } using { /Fortnite.com/Characters } using { /Fortnite.com/UI } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/UI } using { /UnrealEngine.com/Temporary/SpatialMath } using { /Verse.org/Colors } using { /Verse.org/Assets } units := enum: KM M CM compass_device := class(creative_device): # The unit of measurement for distance @editable Units : units = units.M # The size of the compass texture @editable CompassTextureSize : float = 45.0 # The distance at which the compass will hide @editable DistanceToHideCompass : float = 300.0 # The screen position of the compass @editable WidgetPos : vector2 = vector2{X := 0.5, Y := 0.9} # The alignment of the compass @editable WidgetAlignment : vector2 = vector2{X := 0.5, Y := 1.0}
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