Attaching Mutator Zone To A Player
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using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } using { /Fortnite.com/Characters} using { /UnrealEngine.com/Temporary/SpatialMath} # See https://dev.epicgames.com/documentation/en-us/uefn/create-your-own-device-in-verse for how to create a verse device. # A Verse-authored creative device that can be placed in a level PlayerMutatorDevice := class(creative_device): # The player spawner to activate the verse script. @editable PlayerSpawner : player_spawner_device = player_spawner_device{} # The mutator zone that is attached to the player. @editable MutatorZone : mutator_zone_device = mutator_zone_device{} # determines how far away from the player the mutator zone will be placed. @editable var MutatorZoneOffset : float = 500.0
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