VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Verse Library › Cinematics
Browse Verse Library

Library

Devices 634
  • Devices171
  • Triggers & Logic118
  • UI & HUD40
  • Audio39
  • Items & Inventory29
  • Events27
  • Scoring & Objectives25
  • Spawning19
  • Classes & Interfaces18
  • Game Modes17
  • Props & Meshes14
  • Variables & Mutability12
  • Player Management11
  • Modules & Structure10
  • Round Flow8
  • Animation6
  • Concurrency6
  • Functions6
  • Getting Started6
  • Teams & Classes6
  • NPCs & AI5
  • Tutorials5
  • VFX & Particles5
  • Arrays & Maps4
  • Cameras4
  • Debugging4
  • Control Flow3
  • Cinematics2
  • Other2
  • Persistence2
  • Scene Graph2
  • Structs & Enums2
  • Building1
  • Physics1
  • Publishing & Islands1
  • Syntax & Types1
  • Vehicles1
  • Weapons1
Verse Language 257
  • Control Flow35
  • Functions26
  • Arrays & Maps25
  • Classes & Interfaces22
  • Variables & Mutability22
  • Concurrency21
  • Syntax & Types18
  • Modules & Structure12
  • Debugging8
  • Devices8
  • Events7
  • Player Management6
  • Structs & Enums6
  • Triggers & Logic6
  • Game Modes5
  • Failure & Options4
  • Scene Graph4
  • UI & HUD4
  • Getting Started3
  • Round Flow3
  • Spawning3
  • VFX & Particles3
  • Reference2
  • Animation1
  • Best Practices1
  • Other1
  • Props & Meshes1
Materials/VFX 154
  • Triggers & Logic27
  • UI & HUD17
  • Devices16
  • VFX & Particles14
  • Props & Meshes11
  • Scoring & Objectives9
  • Game Modes7
  • Items & Inventory7
  • Functions6
  • Arrays & Maps5
  • Animation3
  • Cinematics3
  • Classes & Interfaces3
  • Control Flow3
  • Events3
  • Modules & Structure3
  • Round Flow3
  • Spawning3
  • Getting Started2
  • Scene Graph2
  • Variables & Mutability2
  • Concurrency1
  • Persistence1
  • Player Management1
  • Structs & Enums1
  • Syntax & Types1
General 153
  • Devices22
  • Events20
  • Triggers & Logic20
  • Classes & Interfaces10
  • Variables & Mutability8
  • Round Flow6
  • Scoring & Objectives6
  • UI & HUD6
  • Functions5
  • Player Management5
  • Game Modes4
  • Getting Started4
  • Props & Meshes4
  • Control Flow3
  • Syntax & Types3
  • VFX & Particles3
  • Arrays & Maps2
  • Best Practices2
  • NPCs & AI2
  • Other2
  • Physics2
  • Scene Graph2
  • Spawning2
  • Structs & Enums2
  • Tutorials2
  • Building1
  • Cameras1
  • Cinematics1
  • Failure & Options1
  • Items & Inventory1
  • Teams & Classes1
Player 133
  • Player Management22
  • Teams & Classes19
  • Classes & Interfaces12
  • Devices11
  • Events9
  • Persistence7
  • Triggers & Logic7
  • Arrays & Maps6
  • Functions4
  • Game Modes4
  • Items & Inventory4
  • Round Flow4
  • Debugging3
  • Getting Started3
  • Modules & Structure3
  • Concurrency2
  • Control Flow2
  • Scoring & Objectives2
  • Spawning2
  • Structs & Enums2
  • Physics1
  • Props & Meshes1
  • UI & HUD1
  • Variables & Mutability1
  • Weapons1
Building & Props 131
  • Variables & Mutability15
  • Props & Meshes14
  • Triggers & Logic12
  • Classes & Interfaces10
  • Devices10
  • UI & HUD10
  • Events7
  • Teams & Classes7
  • Animation5
  • Building5
  • Functions5
  • VFX & Particles5
  • Structs & Enums4
  • Control Flow3
  • Game Modes3
  • Items & Inventory3
  • Round Flow3
  • Scene Graph3
  • Arrays & Maps2
  • Concurrency2
  • Reference2
  • Modules & Structure1
NPCs & AI 76
  • NPCs & AI35
  • Spawning7
  • Animation5
  • Variables & Mutability5
  • Classes & Interfaces3
  • Debugging3
  • UI & HUD3
  • Audio2
  • Concurrency2
  • Game Modes2
  • Props & Meshes2
  • Triggers & Logic2
  • Devices1
  • Functions1
  • Getting Started1
  • Reference1
  • VFX & Particles1
Spawning 73
  • Spawning31
  • Events7
  • Concurrency6
  • Player Management6
  • Vehicles5
  • Props & Meshes4
  • Devices3
  • Scene Graph3
  • Items & Inventory2
  • Teams & Classes2
  • Control Flow1
  • Publishing & Islands1
  • Reference1
  • Scoring & Objectives1
Cinematics 71
  • Cameras19
  • Cinematics15
  • Devices11
  • Audio5
  • Animation4
  • Triggers & Logic4
  • Functions2
  • Game Modes2
  • UI & HUD2
  • Classes & Interfaces1
  • Concurrency1
  • Control Flow1
  • Items & Inventory1
  • Modules & Structure1
  • Scene Graph1
  • Templates1
UI 57
  • UI & HUD35
  • Devices5
  • Scoring & Objectives4
  • Classes & Interfaces3
  • Round Flow2
  • Scene Graph2
  • Arrays & Maps1
  • Props & Meshes1
  • Structs & Enums1
  • Templates1
  • Triggers & Logic1
  • Variables & Mutability1
Scene Graph 40
  • Scene Graph9
  • Items & Inventory8
  • Classes & Interfaces3
  • Events3
  • Props & Meshes3
  • Functions2
  • Arrays & Maps1
  • Building1
  • Control Flow1
  • Debugging1
  • Modules & Structure1
  • Player Management1
  • Reference1
  • Structs & Enums1
  • Syntax & Types1
  • Triggers & Logic1
  • UI & HUD1
  • VFX & Particles1
Vehicles 38
  • Spawning11
  • Devices7
  • Vehicles7
  • Props & Meshes4
  • Functions2
  • Game Modes2
  • Failure & Options1
  • Items & Inventory1
  • Reference1
  • Teams & Classes1
  • Tutorials1
Tutorials 37
  • Game Modes6
  • Triggers & Logic5
  • Classes & Interfaces4
  • Events4
  • Props & Meshes3
  • Building2
  • Devices2
  • Items & Inventory2
  • Scoring & Objectives2
  • Animation1
  • Arrays & Maps1
  • Cameras1
  • Concurrency1
  • Physics1
  • Player Management1
  • Structs & Enums1
Weapons 30
  • Game Modes6
  • Weapons6
  • Devices5
  • Items & Inventory3
  • Scoring & Objectives3
  • Spawning2
  • Teams & Classes2
  • Best Practices1
  • Functions1
  • Triggers & Logic1
Items 28
  • Items & Inventory23
  • Devices2
  • Triggers & Logic2
  • Spawning1
Assets 20
  • Modules & Structure6
  • Arrays & Maps3
  • Functions3
  • Scene Graph2
  • Best Practices1
  • Devices1
  • Events1
  • Failure & Options1
  • Physics1
  • Variables & Mutability1
Animation 19
  • Animation10
  • Variables & Mutability4
  • Devices1
  • Player Management1
  • Props & Meshes1
  • Scene Graph1
  • Syntax & Types1
Release Notes 17
  • Classes & Interfaces5
  • Modules & Structure3
  • Concurrency2
  • Control Flow2
  • Variables & Mutability2
  • Debugging1
  • Devices1
  • Items & Inventory1
Input & Controls 16
  • Functions4
  • UI & HUD3
  • Control Flow2
  • Animation1
  • Arrays & Maps1
  • Cinematics1
  • Debugging1
  • Devices1
  • Events1
  • Items & Inventory1
Publishing 8
  • Control Flow5
  • Arrays & Maps1
  • Devices1
  • Syntax & Types1
Audio 7
  • Audio5
  • UI & HUD2
Landscape 7
  • Other4
  • VFX & Particles2
  • Scene Graph1
Persistence 6
  • Structs & Enums2
  • Items & Inventory1
  • Persistence1
  • Publishing & Islands1
  • Variables & Mutability1
Physics 5
  • Functions2
  • Classes & Interfaces1
  • Devices1
  • Syntax & Types1
Creator Economy 3
  • Publishing & Islands2
  • Modules & Structure1
Discovery 3
  • Devices1
  • NPCs & AI1
  • Structs & Enums1
Editor & Project 3
  • Other1
  • Props & Meshes1
  • Tutorials1

Memory Sequence Device Setup

Module — 2 files
These files compile together (same module folder).
memory_sequence_item.verse
using { /Fortnite.com/Devices }
using { /Verse.org/Random }
using { /Verse.org/Simulation }
using { /Verse.org/Simulation/Tags }
using { /UnrealEngine.com/Temporary/Diagnostics }

# This tag is used to identify devices that are part of the memory sequence.
memory_sequence_item_tag := class(tag){}

# We use a creative device to store and use both the "interaction" device and the "viewer" device in a single device
# that we can find via gameplay tags.
# We must do this since there must be a 1:1 relationship between the device the player interacts with and the device that
# is used to "show" the sequence.
# Retrieving devices with gameplay tags doesn't guarantee a specific order, which means that the nth interaction device might not
# match the nth viewer device. For example, the third button might not visually match the third cinematic sequence device.
memory_sequence_item := class(creative_device):
    # We use a button to detect the player interacting with the memory_sequence_item.
    # You can use any other device that works for your experience and modify how you signal ItemInteractedEvent accordingly.
    @editable
    Button:button_device = button_device{}
    # We use a cinematic_sequence_device to show the memory_sequence_item activation.
    # You can use any other device that works for your experience and modify Play accordingly.
    @editable
    Cinematic:cinematic_sequence_device = cinematic_sequence_device{}

    # This event is raised each time the device the player interacts with is used.
    # We use this instead of directly using the interactable device events to enable easier customization.
    # You just need to change how the ItemInteractedEvent is signaled and your interactable device type, without
    # further modifications to the code that uses the memory_sequence_item.
    ItemInteractedEvent:event(?agent) = event(?agent){}

    # Play/activates the device used to "show" this memory_sequence_item.
    # We StoppedEvent.Await() to let the sequence play until the end before resuming execution of the caller,
    # so the function <suspends>. In this case the caller can avoid being blocked by spawning this method (or branching).
    # Customize what your memory_sequence_item shows by modifying this method.
    Play<public>()<suspends>:void=
        Cinematic.Play()
        Cinematic.StoppedEvent.Await()

    SetInteractionEnabled(Enabled:logic):void=
        if (Enabled?) then Button.Enable() else Button.Disable()
    
    OnBegin<override>()<suspends>:void= 
        # This loop handles player (Agent) interactions with the button and signals the ItemInteractedEvent each time that happens.
        # You can modify this if you change your interactable device.
        loop:
            # For example, if you used a trigger_device, you'd write Agent:?agent := Trigger.TriggeredEvent.Await()
            Agent := Button.InteractedWithEvent.Await()
            ItemInteractedEvent.Signal(option{Agent}) # We're using an optional agent in case the device event we're using doesn't provide one.

# The memory_sequence_device is the main device that controls the memory sequence.
# It resembles the "Simon Says" game, where the player has to remember the sequence of items and interact with them in the correct order.
# You can customize the sequence length, the devices used to interact with the sequence and the devices used to "show" the sequence.
# It stores the sequence items and handles player interactions with the sequence.
# It provides public events (SequenceAdvancedEvent, SequenceCompletedEvent, SequenceErrorEvent) that can be used to control the flow of the experience.
# It uses gameplay tags to find the sequence items (memory_sequence_item) at runtime.
memory_sequence_device := class(creative_device):
    @editable
    SequenceLength<public>:int = 5
    # The button that starts the memory sequence.
    @editable
    StartButton:button_device = button_device{}
    @editable
    CorrectCinematic:cinematic_sequence_device = cinematic_sequence_device{}
    @editable
    ErrorCinematic:cinematic_sequence_device = cinematic_sequence_device{}
    @editable
    CompletedCinematic:cinematic_sequence_device = cinematic_sequence_device{}
    # This event is signaled when the player interacts correctly with all items in the current sequence and the sequence advances (increasing the number of items in the sequence).
    SequenceAdvancedEvent<public>:event() = event(){}
    # This event is signaled when the complete sequence has been interacted with in the correct order.
    SequenceCompletedEvent<public>:event() = event(){}
    # This event is signaled when the player interacts with the sequence in the wrong order.
    SequenceErrorEvent<public>:event() = event(){}

    var SequenceItems<private>:[]memory_sequence_item = array{}
    # Tracks which sequence item based on CorrectSequence the player should interact with next.
    var NextItemIndex<private>:int = 0 
    # Tracks the maximum sequence item the player has reached in the CorrectSequence.
    var ReachedItemIndex<private>:int = 0 
    var CorrectSequence<private>:[]int = array{}

    SetItemsInteractionEnabled(Enabled:logic):void=
        for (Item:SequenceItems) do Item.SetInteractionEnabled(Enabled)

    # Play the CorrectSequence from the start to the LastIndex.
    PlayCorrectSequenceToIndex<public>(LastIndex:int)<suspends>:void=
        for (X := 0..LastIndex, Item := SequenceItems[CorrectSequence[X]]):
            Item.Play()

    ResetSequence<public>():void=
        set NextItemIndex = 0
        set ReachedItemIndex = 0

    # Handles player interactions with the sequence items.
    # Either advances the sequence or resets it if the player interacts with the wrong sequence item.
    OnSequenceItemInteracted<private>(Item:memory_sequence_item, ItemIndex:int)<suspends>:void=
        loop:
            Item.ItemInteractedEvent.Await() # Wait for the player to interact with the sequence item.
            Print("Button {ItemIndex} interacted")

            SetItemsInteractionEnabled(false) # Disable item interactions while we're playing items from the sequence.
            Item.Play() # Play the item the player has interacted with to provide feedback.
            if (ItemIndex = CorrectSequence[NextItemIndex]):
                # The player interacted with the correct sequence item.
                # We advance what the next item should be.
                set NextItemIndex += 1
                Print("Correct item.")

                if (NextItemIndex = SequenceLength):
                    # When the NextItemIndex equals the SequenceLength, it means the player has completed the full sequence.
                    # For example, with a max SequenceLength of 3, when NextItemIndex = 3, it means the player has completed a sequence of item indices 0, 1 ,2 = 3 Length.
                    Print("Sequence completed")
                    SequenceCompletedEvent.Signal()
                    CompletedCinematic.StoppedEvent.Await() # Wait a bit so the player sees the completed light.
                    PlayCorrectSequenceToIndex(SequenceLength - 1) # Play a "victory-lap" of the whole sequence to show the player they've completed the sequence.
                    ResetSequence()
                else if (NextItemIndex > ReachedItemIndex):
                    # If the player has interacted with all sequence items up to the ReachedItemIndex in the correct order, advance the sequence.
                    Print("Advance sequence")
                    set ReachedItemIndex += 1
                    SequenceAdvancedEvent.Signal()
                    CorrectCinematic.StoppedEvent.Await() # Wait so the player sees the correct light.
                    set NextItemIndex = 0 # We've advanced the sequence, so the next item should be the first again
                    PlayCorrectSequenceToIndex(ReachedItemIndex) # Show the next sequence the player should replicate

            else:
                Print("Wrong item, sequence reset.")
                # The player interacted with the wrong sequence item.
                # Reset the sequence and play the first sequence item.
                SequenceErrorEvent.Signal()
                ResetSequence()
                ErrorCinematic.StoppedEvent.Await() # Wait so the player sees the error light.
                PlayCorrectSequenceToIndex(0)
            
            SetItemsInteractionEnabled(true) # Reenable items interactions after processing is done.

    OnStartButton(Agent:agent):void= 
        ResetSequence()
        # Create a random sequence of the indices of the SequenceItems array that the player must interact with in order.
        set CorrectSequence = for (X := 0..SequenceLength) do GetRandomInt(0, SequenceItems.Length - 1)
        
        # Start playing the sequence
        spawn{PlayCorrectSequenceToIndex(0)}
        
    OnBegin<override>()<suspends>:void=
        # Find all devices that have been tagged with memory_sequence_item_tag
        TaggedDevices := GetCreativeObjectsWithTag(memory_sequence_item_tag{})
        # Check which ones are memory_sequence_item by casting to that type. If the cast succeeds, we return the SequenceItem.
        # Recall that the last expression of a for loop yields its value and appends it to the array returned by the for.
        # In this case, we create an array of each value SequenceItem assumes: a reference to a memory_sequence_item -> []memory_sequence_item.
        set SequenceItems = for (FoundObject:TaggedDevices, SequenceItem := memory_sequence_item[FoundObject]) do SequenceItem

        # Spawn OnSequenceItemInteracted for each sequence item to handle player interactions.
        # We do it here instead of when finding the sequence items so that we can use the correct indices
        # in case other non-memory_sequence_item devices are tagged with memory_sequence_item_tag.
        for (ItemIndex -> Item:SequenceItems):
            Print("Spawning handler for Item {ItemIndex}")
            spawn{OnSequenceItemInteracted(Item, ItemIndex)}

        StartButton.InteractedWithEvent.Subscribe(OnStartButton)

        # This is how you could detect the memory_sequence_device events to respond to them.
        loop:
            race:
                block:
                    SequenceAdvancedEvent.Await()
                    CorrectCinematic.Play()
                    CorrectCinematic.StoppedEvent.Await()
                block:
                    SequenceErrorEvent.Await()
                    ErrorCinematic.Play()
                    ErrorCinematic.StoppedEvent.Await()
                block:
                    SequenceCompletedEvent.Await()
                    CompletedCinematic.Play()
                    CompletedCinematic.StoppedEvent.Await()
file_2.verse
Begin Map
   Begin Level
      Begin Actor Class=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C Name=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639 Archetype=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="Visualization Scale"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="PulseColorTL"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="EmissiveColorLerpTL"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="ButtonMesh" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ButtonMesh_GEN_VARIABLE'
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MI_MilitarySwitch_0-66DE5E51119E79E5"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MI_MilitarySwitch_0-66DE5E51119E79E5EditorOnlyData"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="RangeSphere" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:RangeSphere_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="Creative_UseRestriction_Component" Archetype=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Creative_UseRestriction_Component_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.SphereComponent Name="SphereCollision" Archetype=/Script/Engine.SphereComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:SphereCollision_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.AudioComponent Name="Doorbell" Archetype=/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Doorbell_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameLogicComponent Name="FortMinigameLogic" Archetype=/Script/FortniteGame.FortMinigameLogicComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:FortMinigameLogic_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:DisableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:EnableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="WhenInteractedWithTrigger" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:WhenInteractedWithTrigger_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.OnPhysicsStateChanged)
            RelativeLocation=(X=-701.941229,Y=-392.042655,Z=128.000003)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="Visualization Scale"
            TheTimeline=(LengthMode=TL_TimelineLength,bPlaying=True,Length=0.500000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0_1"',TrackName="Lerp",FloatPropertyName="Visualization_Scale_Lerp_B3038C3D409D5283BD3B9B83DFFB2D86")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.Visualization Scale__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.Visualization Scale__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639"',DirectionPropertyName="Visualization_Scale__Direction_B3038C3D409D5283BD3B9B83DFFB2D86")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="PulseColorTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.350000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_1"',TrackName="Lerp",FloatPropertyName="PulseColorTL_Lerp_D45B70DA4B73FDB2311C6696473DEB1E")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.PulseColorTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.PulseColorTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639"',DirectionPropertyName="PulseColorTL__Direction_D45B70DA4B73FDB2311C6696473DEB1E")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="EmissiveColorLerpTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.200000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0"',TrackName="Lerp",FloatPropertyName="EmissiveColorLerpTL_Lerp_125C782D44527718626ABD83957F78AF")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.EmissiveColorLerpTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639.EmissiveColorLerpTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639"',DirectionPropertyName="EmissiveColorLerpTL__Direction_125C782D44527718626ABD83957F78AF")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="ButtonMesh"
            Begin Object Name="MI_MilitarySwitch_0-66DE5E51119E79E5"
               Begin Object Name="MI_MilitarySwitch_0-66DE5E51119E79E5EditorOnlyData"
               End Object
               Parent=/Script/Engine.MaterialInstanceConstant'"/Game/Creative/Devices/MilitarySwitch/Materials/MI_MilitarySwitch.MI_MilitarySwitch"'
               VectorParameterValues(0)=(ParameterInfo=(Name="Emissive"),ParameterValue=(R=0.060763,G=5.000000,B=0.068006,A=1.000000))
               EditorOnlyData=/Script/Engine.MaterialInstanceEditorOnlyData'"MI_MilitarySwitch_0-66DE5E51119E79E5EditorOnlyData"'
               LightingGuid=208D13FB4F41194D2885E48DC31BEB9A
            End Object
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"MI_MilitarySwitch_0-66DE5E51119E79E5"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="RangeSphere"
            StaticMesh=/Script/Engine.StaticMesh'"/Engine/BasicShapes/Sphere.Sphere"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/Game/Items/Traps/Materials/M_Barrier_BoundsTranslucent_Blue_Inst.M_Barrier_BoundsTranslucent_Blue_Inst"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Creative_UseRestriction_Component"
            MinigameLogic="FortMinigameLogic"
            Valid Class List=(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,255)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            Visibility Components with Collision=(("ButtonMesh", QueryAndPhysics))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="SphereCollision"
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            bAbsoluteScale=True
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Doorbell"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameLogic"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="ActivatingTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="CustomMesh"),(PropertyName="Delay",PropertyData="0.000000"),(PropertyName="EnabledAtGameStart",PropertyData="True"),(PropertyName="Interaction Text"),(PropertyName="InteractionRadius",PropertyData="0.000000"),(PropertyName="InteractTime",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Button5"),(PropertyName="ResetDelay",PropertyData="0.000000"),(PropertyName="TimesCanTrigger",PropertyData="0"),(PropertyName="TriggerSound",PropertyData="True"),(PropertyName="VisibleDuringGame",PropertyData="True")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="WhenInteractedWithTrigger"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         End Object
         ButtonMesh="ButtonMesh"
         RangeSphere="RangeSphere"
         Creative_UseRestriction_Component="Creative_UseRestriction_Component"
         VisibleInGameComponent="VisibleInGameComponent"
         SphereCollision="SphereCollision"
         Doorbell="Doorbell"
         FortMinigameLogic="FortMinigameLogic"
         ToyOptionsComponent="ToyOptionsComponent"
         DisableWhenReceived="DisableWhenReceived"
         EnableWhenReceived="EnableWhenReceived"
         WhenInteractedWithTrigger="WhenInteractedWithTrigger"
         Visualization Scale=/Script/Engine.TimelineComponent'"Visualization Scale"'
         PulseColorTL=/Script/Engine.TimelineComponent'"PulseColorTL"'
         EmissiveColorLerpTL=/Script/Engine.TimelineComponent'"EmissiveColorLerpTL"'
         CurrentState=NewEnumerator0
         StartEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
         EndEmissiveColor=(R=0.060763,G=5.000000,B=0.068006,A=1.000000)
         Visualization Radius Last=0.010000
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=8A109D73457D9B24E408B2B11600EE04
         ActorTemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         LabelOverride="Button5"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Button5"
      End Actor
      Begin Actor Class=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C Name=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105 Archetype=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="Visualization Scale"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="PulseColorTL"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="EmissiveColorLerpTL"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="ButtonMesh" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ButtonMesh_GEN_VARIABLE'
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MI_MilitarySwitch_0-20F78FE4119E79E5"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MI_MilitarySwitch_0-20F78FE4119E79E5EditorOnlyData"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="RangeSphere" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:RangeSphere_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="Creative_UseRestriction_Component" Archetype=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Creative_UseRestriction_Component_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.SphereComponent Name="SphereCollision" Archetype=/Script/Engine.SphereComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:SphereCollision_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.AudioComponent Name="Doorbell" Archetype=/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Doorbell_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameLogicComponent Name="FortMinigameLogic" Archetype=/Script/FortniteGame.FortMinigameLogicComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:FortMinigameLogic_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:DisableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:EnableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="WhenInteractedWithTrigger" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:WhenInteractedWithTrigger_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.OnPhysicsStateChanged)
            RelativeLocation=(X=-189.941230,Y=-456.042663,Z=121.794899)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="Visualization Scale"
            TheTimeline=(LengthMode=TL_TimelineLength,bPlaying=True,Length=0.500000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0_1"',TrackName="Lerp",FloatPropertyName="Visualization_Scale_Lerp_B3038C3D409D5283BD3B9B83DFFB2D86")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.Visualization Scale__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.Visualization Scale__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105"',DirectionPropertyName="Visualization_Scale__Direction_B3038C3D409D5283BD3B9B83DFFB2D86")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="PulseColorTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.350000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_1"',TrackName="Lerp",FloatPropertyName="PulseColorTL_Lerp_D45B70DA4B73FDB2311C6696473DEB1E")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.PulseColorTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.PulseColorTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105"',DirectionPropertyName="PulseColorTL__Direction_D45B70DA4B73FDB2311C6696473DEB1E")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="EmissiveColorLerpTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.200000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0"',TrackName="Lerp",FloatPropertyName="EmissiveColorLerpTL_Lerp_125C782D44527718626ABD83957F78AF")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.EmissiveColorLerpTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105.EmissiveColorLerpTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105"',DirectionPropertyName="EmissiveColorLerpTL__Direction_125C782D44527718626ABD83957F78AF")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="ButtonMesh"
            Begin Object Name="MI_MilitarySwitch_0-20F78FE4119E79E5"
               Begin Object Name="MI_MilitarySwitch_0-20F78FE4119E79E5EditorOnlyData"
               End Object
               Parent=/Script/Engine.MaterialInstanceConstant'"/Game/Creative/Devices/MilitarySwitch/Materials/MI_MilitarySwitch.MI_MilitarySwitch"'
               VectorParameterValues(0)=(ParameterInfo=(Name="Emissive"),ParameterValue=(R=0.060763,G=5.000000,B=0.068006,A=1.000000))
               EditorOnlyData=/Script/Engine.MaterialInstanceEditorOnlyData'"MI_MilitarySwitch_0-20F78FE4119E79E5EditorOnlyData"'
               LightingGuid=4FB3FFA04C4C58CA771FBF9956624B36
            End Object
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"MI_MilitarySwitch_0-20F78FE4119E79E5"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="RangeSphere"
            StaticMesh=/Script/Engine.StaticMesh'"/Engine/BasicShapes/Sphere.Sphere"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/Game/Items/Traps/Materials/M_Barrier_BoundsTranslucent_Blue_Inst.M_Barrier_BoundsTranslucent_Blue_Inst"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Creative_UseRestriction_Component"
            MinigameLogic="FortMinigameLogic"
            Valid Class List=(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,255)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            Visibility Components with Collision=(("ButtonMesh", QueryAndPhysics))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="SphereCollision"
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            bAbsoluteScale=True
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Doorbell"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameLogic"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="ActivatingTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="CustomMesh"),(PropertyName="Delay",PropertyData="0.000000"),(PropertyName="EnabledAtGameStart",PropertyData="True"),(PropertyName="Interaction Text"),(PropertyName="InteractionRadius",PropertyData="0.000000"),(PropertyName="InteractTime",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Button3"),(PropertyName="ResetDelay",PropertyData="0.000000"),(PropertyName="TimesCanTrigger",PropertyData="0"),(PropertyName="TriggerSound",PropertyData="True"),(PropertyName="VisibleDuringGame",PropertyData="True")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="WhenInteractedWithTrigger"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         End Object
         ButtonMesh="ButtonMesh"
         RangeSphere="RangeSphere"
         Creative_UseRestriction_Component="Creative_UseRestriction_Component"
         VisibleInGameComponent="VisibleInGameComponent"
         SphereCollision="SphereCollision"
         Doorbell="Doorbell"
         FortMinigameLogic="FortMinigameLogic"
         ToyOptionsComponent="ToyOptionsComponent"
         DisableWhenReceived="DisableWhenReceived"
         EnableWhenReceived="EnableWhenReceived"
         WhenInteractedWithTrigger="WhenInteractedWithTrigger"
         Visualization Scale=/Script/Engine.TimelineComponent'"Visualization Scale"'
         PulseColorTL=/Script/Engine.TimelineComponent'"PulseColorTL"'
         EmissiveColorLerpTL=/Script/Engine.TimelineComponent'"EmissiveColorLerpTL"'
         CurrentState=NewEnumerator0
         StartEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
         EndEmissiveColor=(R=0.060763,G=5.000000,B=0.068006,A=1.000000)
         Visualization Radius Last=0.010000
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=025B9884463934B1298202B5FE269EE6
         ActorTemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         LabelOverride="Button3"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Button3"
      End Actor
      Begin Actor Class=/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C Name=GrayBox_Solid_Wall_C_UAID_E04F43E60E67206D01_1474185905 Archetype=/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_769"'
            CachedMaxDrawDistance=22870.902344
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(GrayBox_Solid_Wall_C_UAID_E04F43E60E67206D01_1474185905.OnPhysicsStateChanged)
            RelativeLocation=(X=-512.000000,Y=-768.000000,Z=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=22870.902344
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=22870.902344
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C#2595009634"
         End Object
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=22870.902344
         DataVersion=1
         SavedActorGuid=00000000000000000000000075D85CE4
         ActorTemplateID="/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C#2595009634"
         RootComponent="StaticMeshComponent0"
         PivotOffset=(X=-0.000000,Y=256.000000,Z=-0.000000)
         ActorLabel="GrayBox Solid Wall C"
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1283559954 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1283559954.OnPhysicsStateChanged)
            RelativeLocation=(X=-64.000000,Y=-718.000010,Z=128.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=98.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-128.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Cinematic Sequence Device4"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_4.LS_MemoryLightPlay_4\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#833380568"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_4.LS_MemoryLightPlay_4"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=C34FAFE14732604FC89F709B48817C4D
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#833380568"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="Cinematic Sequence Device4"
         RootComponent="StaticMeshComponent0"
         ActorLabel="Cinematic Sequence Device4"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1957627589 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=87D3763A4D3D76D60B3C43A04427B9E9
            Intensity=0.000000
            LightColor=(B=249,G=135,R=255,A=255)
            CastShadows=False
            RelativeLocation=(X=-192.000000,Y=-718.000010,Z=192.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="RectLight3"
      End Actor
      Begin Actor Class=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C Name=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108 Archetype=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="Visualization Scale"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="PulseColorTL"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="EmissiveColorLerpTL"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="ButtonMesh" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ButtonMesh_GEN_VARIABLE'
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MI_MilitarySwitch_0-37902A4E119E79E5"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MI_MilitarySwitch_0-37902A4E119E79E5EditorOnlyData"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="RangeSphere" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:RangeSphere_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="Creative_UseRestriction_Component" Archetype=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Creative_UseRestriction_Component_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.SphereComponent Name="SphereCollision" Archetype=/Script/Engine.SphereComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:SphereCollision_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.AudioComponent Name="Doorbell" Archetype=/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Doorbell_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameLogicComponent Name="FortMinigameLogic" Archetype=/Script/FortniteGame.FortMinigameLogicComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:FortMinigameLogic_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:DisableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:EnableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="WhenInteractedWithTrigger" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:WhenInteractedWithTrigger_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.OnPhysicsStateChanged)
            RelativeLocation=(X=-61.941230,Y=-456.042665,Z=121.794899)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="Visualization Scale"
            TheTimeline=(LengthMode=TL_TimelineLength,bPlaying=True,Length=0.500000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0_1"',TrackName="Lerp",FloatPropertyName="Visualization_Scale_Lerp_B3038C3D409D5283BD3B9B83DFFB2D86")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.Visualization Scale__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.Visualization Scale__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108"',DirectionPropertyName="Visualization_Scale__Direction_B3038C3D409D5283BD3B9B83DFFB2D86")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="PulseColorTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.350000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_1"',TrackName="Lerp",FloatPropertyName="PulseColorTL_Lerp_D45B70DA4B73FDB2311C6696473DEB1E")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.PulseColorTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.PulseColorTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108"',DirectionPropertyName="PulseColorTL__Direction_D45B70DA4B73FDB2311C6696473DEB1E")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="EmissiveColorLerpTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.200000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0"',TrackName="Lerp",FloatPropertyName="EmissiveColorLerpTL_Lerp_125C782D44527718626ABD83957F78AF")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.EmissiveColorLerpTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108.EmissiveColorLerpTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108"',DirectionPropertyName="EmissiveColorLerpTL__Direction_125C782D44527718626ABD83957F78AF")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="ButtonMesh"
            Begin Object Name="MI_MilitarySwitch_0-37902A4E119E79E5"
               Begin Object Name="MI_MilitarySwitch_0-37902A4E119E79E5EditorOnlyData"
               End Object
               Parent=/Script/Engine.MaterialInstanceConstant'"/Game/Creative/Devices/MilitarySwitch/Materials/MI_MilitarySwitch.MI_MilitarySwitch"'
               VectorParameterValues(0)=(ParameterInfo=(Name="Emissive"),ParameterValue=(R=0.060763,G=5.000000,B=0.068006,A=1.000000))
               EditorOnlyData=/Script/Engine.MaterialInstanceEditorOnlyData'"MI_MilitarySwitch_0-37902A4E119E79E5EditorOnlyData"'
               LightingGuid=49F8C1B1440A322712E8A8BFD5528C25
            End Object
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"MI_MilitarySwitch_0-37902A4E119E79E5"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="RangeSphere"
            StaticMesh=/Script/Engine.StaticMesh'"/Engine/BasicShapes/Sphere.Sphere"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/Game/Items/Traps/Materials/M_Barrier_BoundsTranslucent_Blue_Inst.M_Barrier_BoundsTranslucent_Blue_Inst"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Creative_UseRestriction_Component"
            MinigameLogic="FortMinigameLogic"
            Valid Class List=(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,255)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            Visibility Components with Collision=(("ButtonMesh", QueryAndPhysics))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="SphereCollision"
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            bAbsoluteScale=True
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Doorbell"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameLogic"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="ActivatingTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="CustomMesh"),(PropertyName="Delay",PropertyData="0.000000"),(PropertyName="EnabledAtGameStart",PropertyData="True"),(PropertyName="Interaction Text"),(PropertyName="InteractionRadius",PropertyData="0.000000"),(PropertyName="InteractTime",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Button4"),(PropertyName="ResetDelay",PropertyData="0.000000"),(PropertyName="TimesCanTrigger",PropertyData="0"),(PropertyName="TriggerSound",PropertyData="True"),(PropertyName="VisibleDuringGame",PropertyData="True")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="WhenInteractedWithTrigger"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         End Object
         ButtonMesh="ButtonMesh"
         RangeSphere="RangeSphere"
         Creative_UseRestriction_Component="Creative_UseRestriction_Component"
         VisibleInGameComponent="VisibleInGameComponent"
         SphereCollision="SphereCollision"
         Doorbell="Doorbell"
         FortMinigameLogic="FortMinigameLogic"
         ToyOptionsComponent="ToyOptionsComponent"
         DisableWhenReceived="DisableWhenReceived"
         EnableWhenReceived="EnableWhenReceived"
         WhenInteractedWithTrigger="WhenInteractedWithTrigger"
         Visualization Scale=/Script/Engine.TimelineComponent'"Visualization Scale"'
         PulseColorTL=/Script/Engine.TimelineComponent'"PulseColorTL"'
         EmissiveColorLerpTL=/Script/Engine.TimelineComponent'"EmissiveColorLerpTL"'
         CurrentState=NewEnumerator0
         StartEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
         EndEmissiveColor=(R=0.060763,G=5.000000,B=0.068006,A=1.000000)
         Visualization Radius Last=0.010000
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=36316DFF4629EB33ECB9CBA54E3FD11B
         ActorTemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         LabelOverride="Button4"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Button4"
      End Actor
      Begin Actor Class=/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C Name=GrayBox_Solid_Wall_C_UAID_E04F43E60E67206D01_1500871907 Archetype=/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.Default__GrayBox_Solid_Wall_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_769"'
            CachedMaxDrawDistance=22870.902344
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(GrayBox_Solid_Wall_C_UAID_E04F43E60E67206D01_1500871907.OnPhysicsStateChanged)
            RelativeLocation=(X=0.000000,Y=-768.000000,Z=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=22870.902344
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=22870.902344
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C#2595009634"
         End Object
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=22870.902344
         DataVersion=1
         SavedActorGuid=3F8A790E4570F1E5A580758DD5D0AB47
         ActorTemplateID="/Game/Creative/Sets/GrayBox/Blueprints/Walls/GrayBox_Solid_Wall.GrayBox_Solid_Wall_C#2595009634"
         RootComponent="StaticMeshComponent0"
         PivotOffset=(X=-0.000000,Y=256.000000,Z=-0.000000)
         ActorLabel="GrayBox Solid Wall C2"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1962316591 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=3D8A3A8049FD1FE6F7135CB14362B43B
            Intensity=0.000000
            LightColor=(B=42,G=0,R=255,A=255)
            CastShadows=False
            RelativeLocation=(X=-128.000000,Y=-718.000030,Z=320.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="ErrorLight"
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1256447947 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1256447947.OnPhysicsStateChanged)
            RelativeLocation=(X=-448.000000,Y=-718.000010,Z=128.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=98.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-128.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Cinematic Sequence Device"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_1.LS_MemoryLightPlay_1\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2363546655"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_1.LS_MemoryLightPlay_1"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=0CFB6A904E37075246ABB4AAA045DEC8
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2363546655"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="Cinematic Sequence Device"
         RootComponent="StaticMeshComponent0"
         ActorLabel="Cinematic Sequence Device"
      End Actor
      Begin Actor Class=/CRD_VerseDevices/VerseDevice.VerseDevice_C Name=VerseDevice_C_UAID_E04F43E60E67216D01_1487233109 Archetype=/CRD_VerseDevices/VerseDevice.VerseDevice_C'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item Name="memory_sequence_item_0"
            Begin Object Class=/CreativeCoreDevices/_Verse/button_device.button_device Name="__verse_0x8F004746_Button" Archetype=/CreativeCoreDevices/_Verse/button_device.button_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent Name="__verse_0x15332F17_InteractedWithEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x15332F17_InteractedWithEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x5BDC7A5C_EnableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x5BDC7A5C_EnableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xC9184E23_DisableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xC9184E23_DisableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xCBB0A2D8_GetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x0C270D17_GetTriggerCountRemainingFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xE6384AD1_GetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string Name="__verse_0xBDF02105_GetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xBDF02105_GetInteractionTextFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float Name="__verse_0xAFBDB521_SetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xAFBDB521_SetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int Name="__verse_0x82355D28_SetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x82355D28_SetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string Name="__verse_0xD9FD36FC_SetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xD9FD36FC_SetInteractionTextFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xF05555CC_Cinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x9ED3B812_ItemInteractedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x9ED3B812_ItemInteractedEvent'
            End Object
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:EnabledComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/VerseGameplayTags.VerseTagMarkupComponent Name="VerseTagMarkup"
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_770"'
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(VerseDevice_C_UAID_E04F43E60E67216D01_1487233109.OnPhysicsStateChanged)
            RelativeLocation=(X=-62.309901,Y=-576.000007,Z=-0.000001)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="memory_sequence_item_0"
            Begin Object Name="__verse_0x8F004746_Button"
               Begin Object Name="__verse_0x15332F17_InteractedWithEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x5BDC7A5C_EnableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xC9184E23_DisableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction"
                  __verse_0xC98DA7A3__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke=__verse_0xCBB0A2D8_GetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke
               End Object
               Begin Object Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0x0C270D17_GetTriggerCountRemainingFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0xE6384AD1_GetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xBDF02105_GetInteractionTextFunction"
                  __verse_0xBD53BC40__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke=__verse_0xBDF02105_GetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke
               End Object
               Begin Object Name="__verse_0xAFBDB521_SetInteractionTimeFunction"
                  __verse_0xBE6D2C82__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R=__verse_0xAFBDB521_SetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R
               End Object
               Begin Object Name="__verse_0x82355D28_SetMaxTriggerCountFunction"
                  __verse_0x53CE1022__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R=__verse_0x82355D28_SetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R
               End Object
               Begin Object Name="__verse_0xD9FD36FC_SetInteractionTextFunction"
                  __verse_0x23330E3C__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R=__verse_0xD9FD36FC_SetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R
               End Object
               __verse_0xE5E7BC40__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable
               __verse_0x981756B2__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable
               __verse_0xE1719038__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText
               __verse_0xD53364E1__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime
               __verse_0xB6E1F67F__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount
               __verse_0x3B919B1C__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining
               __verse_0x0D789216__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R
               __verse_0x500FE369__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R
               __verse_0xFE62C098__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1487228108"'
            End Object
            Begin Object Name="__verse_0xF05555CC_Cinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1283559954"'
            End Object
            Begin Object Name="__verse_0x9ED3B812_ItemInteractedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x9ED3B812_ItemInteractedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            __verse_0x8F004746_Button="__verse_0x8F004746_Button"
            __verse_0xF05555CC_Cinematic="__verse_0xF05555CC_Cinematic"
            __verse_0x8BEDCC03_Play=memory_sequence_item_0.Play
            __verse_0x8605776A__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R=memory_sequence_item_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R
            __verse_0x1F792AAA_OnBegin=memory_sequence_item_0.OnBegin
            __verse_0xEAC73ECC__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal
            __verse_0x3DFFEDE4__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd
            __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=memory_sequence_item_0._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
         End Object
         Begin Object Name="EnabledComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            VisibleDuringPhase=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="Enabled at Game Start",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="memory sequence item4"),(PropertyName="VisibleInGame",PropertyData="False")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VerseTagMarkup"
            InternalTags=(InternalTags=((InternalTag=/Script/Solaris.VerseClass'"/EDCSnippets/_Verse/memory_sequence_item_tag.memory_sequence_item_tag"')))
            CreationMethod=Instance
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#54397358"
         End Object
         EnabledComponent="EnabledComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         VisibleInGame=False
         Script=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item'"memory_sequence_item_0"'
         ScriptClassPath="/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item"
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=13279.437500
         DataVersion=1
         ComponentTypesWhitelistedForReplication(2)=/Script/CoreUObject.Class'"/Script/FortniteGame.FortActorOptionsComponent"'
         SavedActorGuid=F0D72C9043DCF629BE5DFD848845E0A2
         ActorTemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#54397358"
         LabelOverride="memory sequence item4"
         RootComponent="StaticMeshComponent0"
         ActorLabel="memory sequence item4"
         InstanceComponents(0)=/Script/VerseGameplayTags.VerseTagMarkupComponent'"VerseTagMarkup"'
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1284790955 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1284790955.OnPhysicsStateChanged)
            RelativeLocation=(X=-128.000000,Y=-718.000010,Z=256.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=162.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-192.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="ErrorCinematic"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_Error.LS_MemoryLightPlay_Error\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2976790146"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_Error.LS_MemoryLightPlay_Error"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=295B579E4B6A2FC114AF08A69FE4E94C
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2976790146"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="ErrorCinematic"
         RootComponent="StaticMeshComponent0"
         ActorLabel="ErrorCinematic"
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1287347956 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1287347956.OnPhysicsStateChanged)
            RelativeLocation=(X=-256.000000,Y=-718.000010,Z=256.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=162.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-192.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="CompletedCinematic"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_Win.LS_MemoryLightPlay_Win\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2352019322"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_Win.LS_MemoryLightPlay_Win"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=6E73EC6F4D23AA3723426BB63CCC530D
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#2352019322"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="CompletedCinematic"
         RootComponent="StaticMeshComponent0"
         ActorLabel="CompletedCinematic"
      End Actor
      Begin Actor Class=/CRD_VerseDevices/VerseDevice.VerseDevice_C Name=VerseDevice_C_UAID_E04F43E60E67216D01_1483700106 Archetype=/CRD_VerseDevices/VerseDevice.VerseDevice_C'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item Name="memory_sequence_item_0"
            Begin Object Class=/CreativeCoreDevices/_Verse/button_device.button_device Name="__verse_0x8F004746_Button" Archetype=/CreativeCoreDevices/_Verse/button_device.button_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent Name="__verse_0x15332F17_InteractedWithEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x15332F17_InteractedWithEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x5BDC7A5C_EnableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x5BDC7A5C_EnableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xC9184E23_DisableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xC9184E23_DisableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xCBB0A2D8_GetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x0C270D17_GetTriggerCountRemainingFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xE6384AD1_GetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string Name="__verse_0xBDF02105_GetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xBDF02105_GetInteractionTextFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float Name="__verse_0xAFBDB521_SetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xAFBDB521_SetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int Name="__verse_0x82355D28_SetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x82355D28_SetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string Name="__verse_0xD9FD36FC_SetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xD9FD36FC_SetInteractionTextFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xF05555CC_Cinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x9ED3B812_ItemInteractedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x9ED3B812_ItemInteractedEvent'
            End Object
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:EnabledComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/VerseGameplayTags.VerseTagMarkupComponent Name="VerseTagMarkup"
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_770"'
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(VerseDevice_C_UAID_E04F43E60E67216D01_1483700106.OnPhysicsStateChanged)
            RelativeLocation=(X=-190.309901,Y=-576.000005,Z=-0.000001)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="memory_sequence_item_0"
            Begin Object Name="__verse_0x8F004746_Button"
               Begin Object Name="__verse_0x15332F17_InteractedWithEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x5BDC7A5C_EnableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xC9184E23_DisableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction"
                  __verse_0xC98DA7A3__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke=__verse_0xCBB0A2D8_GetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke
               End Object
               Begin Object Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0x0C270D17_GetTriggerCountRemainingFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0xE6384AD1_GetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xBDF02105_GetInteractionTextFunction"
                  __verse_0xBD53BC40__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke=__verse_0xBDF02105_GetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke
               End Object
               Begin Object Name="__verse_0xAFBDB521_SetInteractionTimeFunction"
                  __verse_0xBE6D2C82__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R=__verse_0xAFBDB521_SetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R
               End Object
               Begin Object Name="__verse_0x82355D28_SetMaxTriggerCountFunction"
                  __verse_0x53CE1022__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R=__verse_0x82355D28_SetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R
               End Object
               Begin Object Name="__verse_0xD9FD36FC_SetInteractionTextFunction"
                  __verse_0x23330E3C__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R=__verse_0xD9FD36FC_SetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R
               End Object
               __verse_0xE5E7BC40__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable
               __verse_0x981756B2__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable
               __verse_0xE1719038__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText
               __verse_0xD53364E1__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime
               __verse_0xB6E1F67F__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount
               __verse_0x3B919B1C__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining
               __verse_0x0D789216__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R
               __verse_0x500FE369__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R
               __verse_0xFE62C098__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1483696105"'
            End Object
            Begin Object Name="__verse_0xF05555CC_Cinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1282361953"'
            End Object
            Begin Object Name="__verse_0x9ED3B812_ItemInteractedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x9ED3B812_ItemInteractedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            __verse_0x8F004746_Button="__verse_0x8F004746_Button"
            __verse_0xF05555CC_Cinematic="__verse_0xF05555CC_Cinematic"
            __verse_0x8BEDCC03_Play=memory_sequence_item_0.Play
            __verse_0x8605776A__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R=memory_sequence_item_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R
            __verse_0x1F792AAA_OnBegin=memory_sequence_item_0.OnBegin
            __verse_0xEAC73ECC__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal
            __verse_0x3DFFEDE4__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd
            __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=memory_sequence_item_0._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
         End Object
         Begin Object Name="EnabledComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            VisibleDuringPhase=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="Enabled at Game Start",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="memory sequence item3"),(PropertyName="VisibleInGame",PropertyData="False")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VerseTagMarkup"
            InternalTags=(InternalTags=((InternalTag=/Script/Solaris.VerseClass'"/EDCSnippets/_Verse/memory_sequence_item_tag.memory_sequence_item_tag"')))
            CreationMethod=Instance
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#3019359061"
         End Object
         EnabledComponent="EnabledComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         VisibleInGame=False
         Script=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item'"memory_sequence_item_0"'
         ScriptClassPath="/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item"
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=13279.437500
         DataVersion=1
         ComponentTypesWhitelistedForReplication(2)=/Script/CoreUObject.Class'"/Script/FortniteGame.FortActorOptionsComponent"'
         SavedActorGuid=F337CB5F49C8587A3FB48E81270BDD62
         ActorTemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#3019359061"
         LabelOverride="memory sequence item3"
         RootComponent="StaticMeshComponent0"
         ActorLabel="memory sequence item3"
         InstanceComponents(0)=/Script/VerseGameplayTags.VerseTagMarkupComponent'"VerseTagMarkup"'
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1282361953 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1282361953.OnPhysicsStateChanged)
            RelativeLocation=(X=-192.000000,Y=-718.000010,Z=128.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=98.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-128.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Cinematic Sequence Device3"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_3.LS_MemoryLightPlay_3\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#790227991"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_3.LS_MemoryLightPlay_3"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=0A7CE0254842997D007DC091DB04BDA3
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#790227991"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="Cinematic Sequence Device3"
         RootComponent="StaticMeshComponent0"
         ActorLabel="Cinematic Sequence Device3"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1955730588 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=61DB7DDC4476DB30A6F8AFB9AEAF3C10
            Intensity=0.000000
            LightColor=(B=249,G=135,R=255,A=255)
            CastShadows=False
            RelativeLocation=(X=-320.000000,Y=-718.000010,Z=192.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="RectLight2"
      End Actor
      Begin Actor Class=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C Name=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102 Archetype=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="PulseColorTL"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="EmissiveColorLerpTL"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="ButtonMesh" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ButtonMesh_GEN_VARIABLE'
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MI_MilitarySwitch_0-8494642D119E79E5"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MI_MilitarySwitch_0-8494642D119E79E5EditorOnlyData"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="RangeSphere" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:RangeSphere_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="Creative_UseRestriction_Component" Archetype=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Creative_UseRestriction_Component_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.SphereComponent Name="SphereCollision" Archetype=/Script/Engine.SphereComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:SphereCollision_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.AudioComponent Name="Doorbell" Archetype=/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Doorbell_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="Visualization Scale"
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameLogicComponent Name="FortMinigameLogic" Archetype=/Script/FortniteGame.FortMinigameLogicComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:FortMinigameLogic_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:DisableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:EnableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="WhenInteractedWithTrigger" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:WhenInteractedWithTrigger_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.OnPhysicsStateChanged)
            RelativeLocation=(X=-317.941230,Y=-456.042661,Z=121.794899)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="PulseColorTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.350000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_1"',TrackName="Lerp",FloatPropertyName="PulseColorTL_Lerp_D45B70DA4B73FDB2311C6696473DEB1E")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.PulseColorTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.PulseColorTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102"',DirectionPropertyName="PulseColorTL__Direction_D45B70DA4B73FDB2311C6696473DEB1E")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="EmissiveColorLerpTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.200000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0"',TrackName="Lerp",FloatPropertyName="EmissiveColorLerpTL_Lerp_125C782D44527718626ABD83957F78AF")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.EmissiveColorLerpTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.EmissiveColorLerpTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102"',DirectionPropertyName="EmissiveColorLerpTL__Direction_125C782D44527718626ABD83957F78AF")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="ButtonMesh"
            Begin Object Name="MI_MilitarySwitch_0-8494642D119E79E5"
               Begin Object Name="MI_MilitarySwitch_0-8494642D119E79E5EditorOnlyData"
               End Object
               Parent=/Script/Engine.MaterialInstanceConstant'"/Game/Creative/Devices/MilitarySwitch/Materials/MI_MilitarySwitch.MI_MilitarySwitch"'
               VectorParameterValues(0)=(ParameterInfo=(Name="Emissive"),ParameterValue=(R=0.060763,G=5.000000,B=0.068006,A=1.000000))
               EditorOnlyData=/Script/Engine.MaterialInstanceEditorOnlyData'"MI_MilitarySwitch_0-8494642D119E79E5EditorOnlyData"'
               LightingGuid=2C4013284B5B0EA3E4FF108EA38651BA
            End Object
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"MI_MilitarySwitch_0-8494642D119E79E5"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="RangeSphere"
            StaticMesh=/Script/Engine.StaticMesh'"/Engine/BasicShapes/Sphere.Sphere"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/Game/Items/Traps/Materials/M_Barrier_BoundsTranslucent_Blue_Inst.M_Barrier_BoundsTranslucent_Blue_Inst"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Creative_UseRestriction_Component"
            MinigameLogic="FortMinigameLogic"
            Valid Class List=(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,255)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            Visibility Components with Collision=(("ButtonMesh", QueryAndPhysics))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="SphereCollision"
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            bAbsoluteScale=True
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Doorbell"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Visualization Scale"
            TheTimeline=(LengthMode=TL_TimelineLength,bPlaying=True,Length=0.500000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0_1"',TrackName="Lerp",FloatPropertyName="Visualization_Scale_Lerp_B3038C3D409D5283BD3B9B83DFFB2D86")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.Visualization Scale__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102.Visualization Scale__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102"',DirectionPropertyName="Visualization_Scale__Direction_B3038C3D409D5283BD3B9B83DFFB2D86")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="FortMinigameLogic"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="ActivatingTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="CustomMesh"),(PropertyName="Delay",PropertyData="0.000000"),(PropertyName="EnabledAtGameStart",PropertyData="True"),(PropertyName="Interaction Text"),(PropertyName="InteractionRadius",PropertyData="0.000000"),(PropertyName="InteractTime",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Button2"),(PropertyName="ResetDelay",PropertyData="0.000000"),(PropertyName="TimesCanTrigger",PropertyData="0"),(PropertyName="TriggerSound",PropertyData="True"),(PropertyName="VisibleDuringGame",PropertyData="True")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="WhenInteractedWithTrigger"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         End Object
         ButtonMesh="ButtonMesh"
         RangeSphere="RangeSphere"
         Creative_UseRestriction_Component="Creative_UseRestriction_Component"
         VisibleInGameComponent="VisibleInGameComponent"
         SphereCollision="SphereCollision"
         Doorbell="Doorbell"
         FortMinigameLogic="FortMinigameLogic"
         ToyOptionsComponent="ToyOptionsComponent"
         DisableWhenReceived="DisableWhenReceived"
         EnableWhenReceived="EnableWhenReceived"
         WhenInteractedWithTrigger="WhenInteractedWithTrigger"
         Visualization Scale=/Script/Engine.TimelineComponent'"Visualization Scale"'
         PulseColorTL=/Script/Engine.TimelineComponent'"PulseColorTL"'
         EmissiveColorLerpTL=/Script/Engine.TimelineComponent'"EmissiveColorLerpTL"'
         CurrentState=NewEnumerator0
         StartEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
         EndEmissiveColor=(R=0.060763,G=5.000000,B=0.068006,A=1.000000)
         Visualization Radius Last=0.010000
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=8E7387DF4DCE29707C9D4EBDCB6A25E3
         ActorTemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         LabelOverride="Button2"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Button2"
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1288440957 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1288440957.OnPhysicsStateChanged)
            RelativeLocation=(X=-384.000000,Y=-718.000010,Z=256.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=162.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-192.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="CorrectCinematic"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_Correct.LS_MemoryLightPlay_Correct\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#1885830413"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_Correct.LS_MemoryLightPlay_Correct"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=E855DC6B45584F6391E456B2D261FA00
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#1885830413"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="CorrectCinematic"
         RootComponent="StaticMeshComponent0"
         ActorLabel="CorrectCinematic"
      End Actor
      Begin Actor Class=/CRD_VerseDevices/VerseDevice.VerseDevice_C Name=VerseDevice_C_UAID_E04F43E60E67216D01_1474981103 Archetype=/CRD_VerseDevices/VerseDevice.VerseDevice_C'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item Name="memory_sequence_item_0"
            Begin Object Class=/CreativeCoreDevices/_Verse/button_device.button_device Name="__verse_0x8F004746_Button" Archetype=/CreativeCoreDevices/_Verse/button_device.button_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent Name="__verse_0x15332F17_InteractedWithEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x15332F17_InteractedWithEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x5BDC7A5C_EnableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x5BDC7A5C_EnableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xC9184E23_DisableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xC9184E23_DisableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xCBB0A2D8_GetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x0C270D17_GetTriggerCountRemainingFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xE6384AD1_GetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string Name="__verse_0xBDF02105_GetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xBDF02105_GetInteractionTextFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float Name="__verse_0xAFBDB521_SetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xAFBDB521_SetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int Name="__verse_0x82355D28_SetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x82355D28_SetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string Name="__verse_0xD9FD36FC_SetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xD9FD36FC_SetInteractionTextFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xF05555CC_Cinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x9ED3B812_ItemInteractedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x9ED3B812_ItemInteractedEvent'
            End Object
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:EnabledComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/VerseGameplayTags.VerseTagMarkupComponent Name="VerseTagMarkup"
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_770"'
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(VerseDevice_C_UAID_E04F43E60E67216D01_1474981103.OnPhysicsStateChanged)
            RelativeLocation=(X=-318.309901,Y=-576.000003,Z=-0.000001)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="memory_sequence_item_0"
            Begin Object Name="__verse_0x8F004746_Button"
               Begin Object Name="__verse_0x15332F17_InteractedWithEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x5BDC7A5C_EnableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xC9184E23_DisableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction"
                  __verse_0xC98DA7A3__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke=__verse_0xCBB0A2D8_GetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke
               End Object
               Begin Object Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0x0C270D17_GetTriggerCountRemainingFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0xE6384AD1_GetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xBDF02105_GetInteractionTextFunction"
                  __verse_0xBD53BC40__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke=__verse_0xBDF02105_GetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke
               End Object
               Begin Object Name="__verse_0xAFBDB521_SetInteractionTimeFunction"
                  __verse_0xBE6D2C82__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R=__verse_0xAFBDB521_SetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R
               End Object
               Begin Object Name="__verse_0x82355D28_SetMaxTriggerCountFunction"
                  __verse_0x53CE1022__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R=__verse_0x82355D28_SetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R
               End Object
               Begin Object Name="__verse_0xD9FD36FC_SetInteractionTextFunction"
                  __verse_0x23330E3C__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R=__verse_0xD9FD36FC_SetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R
               End Object
               __verse_0xE5E7BC40__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable
               __verse_0x981756B2__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable
               __verse_0xE1719038__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText
               __verse_0xD53364E1__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime
               __verse_0xB6E1F67F__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount
               __verse_0x3B919B1C__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining
               __verse_0x0D789216__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R
               __verse_0x500FE369__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R
               __verse_0xFE62C098__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67216D01_1474978102"'
            End Object
            Begin Object Name="__verse_0xF05555CC_Cinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1280153952"'
            End Object
            Begin Object Name="__verse_0x9ED3B812_ItemInteractedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x9ED3B812_ItemInteractedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            __verse_0x8F004746_Button="__verse_0x8F004746_Button"
            __verse_0xF05555CC_Cinematic="__verse_0xF05555CC_Cinematic"
            __verse_0x8BEDCC03_Play=memory_sequence_item_0.Play
            __verse_0x8605776A__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R=memory_sequence_item_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R
            __verse_0x1F792AAA_OnBegin=memory_sequence_item_0.OnBegin
            __verse_0xEAC73ECC__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal
            __verse_0x3DFFEDE4__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd
            __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=memory_sequence_item_0._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
         End Object
         Begin Object Name="EnabledComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            VisibleDuringPhase=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="Enabled at Game Start",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="memory sequence item2"),(PropertyName="VisibleInGame",PropertyData="False")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VerseTagMarkup"
            InternalTags=(InternalTags=((InternalTag=/Script/Solaris.VerseClass'"/EDCSnippets/_Verse/memory_sequence_item_tag.memory_sequence_item_tag"')))
            CreationMethod=Instance
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#3102419038"
         End Object
         EnabledComponent="EnabledComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         VisibleInGame=False
         Script=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item'"memory_sequence_item_0"'
         ScriptClassPath="/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item"
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=13279.437500
         DataVersion=1
         ComponentTypesWhitelistedForReplication(2)=/Script/CoreUObject.Class'"/Script/FortniteGame.FortActorOptionsComponent"'
         SavedActorGuid=B74D0B5444E64C2DF6ADDD8BF3AAB5B6
         ActorTemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#3102419038"
         LabelOverride="memory sequence item2"
         RootComponent="StaticMeshComponent0"
         ActorLabel="memory sequence item2"
         InstanceComponents(0)=/Script/VerseGameplayTags.VerseTagMarkupComponent'"VerseTagMarkup"'
      End Actor
      Begin Actor Class=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C Name=Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1280153952 Archetype=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Default__Device_CinematicSequence_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype=/Script/FortniteGame.FortMinigameProgressComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:FortMinigameProgress_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="TogglePauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:TogglePauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="OnStoppedTriggerComponent" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:OnStoppedTriggerComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="StopReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:StopReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PauseReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PauseReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C Name="CreativeEditOnlyBeam" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBeam.CreativeEditOnlyBeam_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBeam_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C Name="CreativeEditOnlyBase" Archetype=/Game/Creative/Devices/Common/Components/CreativeEditOnlyBase.CreativeEditOnlyBase_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyBase_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:CreativeEditOnlyMesh_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="PlayReceiverComponent" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:PlayReceiverComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1280153952.OnPhysicsStateChanged)
            RelativeLocation=(X=-320.000000,Y=-718.000010,Z=128.000009)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="FortMinigameProgress"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TogglePauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="OnStoppedTriggerComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="StopReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PauseReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBeam"
            Base="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBaseBeam_01.CP_Device_GenericBaseBeam_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyBase"
            RelativeScale3D=(X=1.000000,Y=1.000000,Z=98.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyBase"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_GenericBase_01.CP_Device_GenericBase_01"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="CreativeEditOnlyMesh"
            RelativeLocation=(X=0.000000,Y=0.000000,Z=-128.000015)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeEditOnlyMesh"
            StaticMesh=/Script/Engine.StaticMesh'"/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/CRD_CinematicSequence/SetupAssets/Materials/MI_CP_Device_CinematicSequence_Placed_01.MI_CP_Device_CinematicSequence_Placed_01"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayReceiverComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="AutoPlayMinigameState",PropertyData="Warmup"),(PropertyName="bAutoPlay",PropertyData="False"),(PropertyName="bLevelSequenceActorAlwaysRelevant",PropertyData="True"),(PropertyName="bLoopPlayback",PropertyData="False"),(PropertyName="bRestoreState",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Cinematic Sequence Device2"),(PropertyName="Sequence",PropertyData="/Script/LevelSequence.LevelSequence\'/9c3e5b43-40a0-ca34-5945-afa3a99c0aff/Sequences/LS_MemoryLightPlay_2.LS_MemoryLightPlay_2\'"),(PropertyName="Visibility",PropertyData="Everyone")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#258609308"
         End Object
         FortMinigameProgress="FortMinigameProgress"
         TogglePauseReceiverComponent="TogglePauseReceiverComponent"
         OnStoppedTriggerComponent="OnStoppedTriggerComponent"
         StopReceiverComponent="StopReceiverComponent"
         PauseReceiverComponent="PauseReceiverComponent"
         CreativeEditOnlyBeam="CreativeEditOnlyBeam"
         CreativeEditOnlyBase="CreativeEditOnlyBase"
         CreativeEditOnlyMesh="CreativeEditOnlyMesh"
         PlayReceiverComponent="PlayReceiverComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         Sequence=/Script/LevelSequence.LevelSequence'"/EDCSnippets/Sequences/LS_MemoryLightPlay_2.LS_MemoryLightPlay_2"'
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=C4D1F854484CF9D3BD6DDEA3488B7441
         ActorTemplateID="/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C#258609308"
         PlaysetPackagePathName="/CRD_CinematicSequence/SetupAssets/PID_CP_Devices_Cinematic"
         LabelOverride="Cinematic Sequence Device2"
         RootComponent="StaticMeshComponent0"
         ActorLabel="Cinematic Sequence Device2"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1969366593 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=FF962F8D4E46C35E44D8F0B955BF55A5
            Intensity=0.000000
            LightColor=(B=84,G=255,R=0,A=255)
            CastShadows=False
            RelativeLocation=(X=-384.000000,Y=-718.000030,Z=320.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="CorrectLight"
      End Actor
      Begin Actor Class=/CRD_VerseDevices/VerseDevice.VerseDevice_C Name=VerseDevice_C_UAID_E04F43E60E67216D01_1318422073 Archetype=/CRD_VerseDevices/VerseDevice.VerseDevice_C'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item Name="memory_sequence_item_0"
            Begin Object Class=/CreativeCoreDevices/_Verse/button_device.button_device Name="__verse_0x8F004746_Button" Archetype=/CreativeCoreDevices/_Verse/button_device.button_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent Name="__verse_0x15332F17_InteractedWithEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x15332F17_InteractedWithEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x5BDC7A5C_EnableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x5BDC7A5C_EnableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xC9184E23_DisableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xC9184E23_DisableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xCBB0A2D8_GetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x0C270D17_GetTriggerCountRemainingFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xE6384AD1_GetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string Name="__verse_0xBDF02105_GetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xBDF02105_GetInteractionTextFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float Name="__verse_0xAFBDB521_SetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xAFBDB521_SetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int Name="__verse_0x82355D28_SetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0x82355D28_SetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string Name="__verse_0xD9FD36FC_SetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x8F004746_Button.__verse_0xD9FD36FC_SetInteractionTextFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xF05555CC_Cinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0xF05555CC_Cinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x9ED3B812_ItemInteractedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_item.Default__memory_sequence_item:__verse_0x9ED3B812_ItemInteractedEvent'
            End Object
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:EnabledComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/VerseGameplayTags.VerseTagMarkupComponent Name="VerseTagMarkup"
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_770"'
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(VerseDevice_C_UAID_E04F43E60E67216D01_1318422073.OnPhysicsStateChanged)
            RelativeLocation=(X=-446.309900,Y=-576.000001,Z=-0.000001)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="memory_sequence_item_0"
            Begin Object Name="__verse_0x8F004746_Button"
               Begin Object Name="__verse_0x15332F17_InteractedWithEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x5BDC7A5C_EnableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xC9184E23_DisableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction"
                  __verse_0xC98DA7A3__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke=__verse_0xCBB0A2D8_GetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke
               End Object
               Begin Object Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0x0C270D17_GetTriggerCountRemainingFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0xE6384AD1_GetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xBDF02105_GetInteractionTextFunction"
                  __verse_0xBD53BC40__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke=__verse_0xBDF02105_GetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke
               End Object
               Begin Object Name="__verse_0xAFBDB521_SetInteractionTimeFunction"
                  __verse_0xBE6D2C82__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R=__verse_0xAFBDB521_SetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R
               End Object
               Begin Object Name="__verse_0x82355D28_SetMaxTriggerCountFunction"
                  __verse_0x53CE1022__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R=__verse_0x82355D28_SetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R
               End Object
               Begin Object Name="__verse_0xD9FD36FC_SetInteractionTextFunction"
                  __verse_0x23330E3C__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R=__verse_0xD9FD36FC_SetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R
               End Object
               __verse_0xE5E7BC40__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable
               __verse_0x981756B2__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable
               __verse_0xE1719038__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText
               __verse_0xD53364E1__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime
               __verse_0xB6E1F67F__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount
               __verse_0x3B919B1C__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining
               __verse_0x0D789216__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R
               __verse_0x500FE369__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R
               __verse_0xFE62C098__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x8F004746_Button._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902"'
            End Object
            Begin Object Name="__verse_0xF05555CC_Cinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xF05555CC_Cinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1256447947"'
            End Object
            Begin Object Name="__verse_0x9ED3B812_ItemInteractedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x9ED3B812_ItemInteractedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x9ED3B812_ItemInteractedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            __verse_0x8F004746_Button="__verse_0x8F004746_Button"
            __verse_0xF05555CC_Cinematic="__verse_0xF05555CC_Cinematic"
            __verse_0x8BEDCC03_Play=memory_sequence_item_0.Play
            __verse_0x8605776A__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R=memory_sequence_item_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__item_N_RSetInteractionEnabled_L_Nlogic_R
            __verse_0x1F792AAA_OnBegin=memory_sequence_item_0.OnBegin
            __verse_0xEAC73ECC__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal
            __verse_0x3DFFEDE4__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd=memory_sequence_item_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd
            __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=memory_sequence_item_0._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
         End Object
         Begin Object Name="EnabledComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            VisibleDuringPhase=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="Enabled at Game Start",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="memory sequence item"),(PropertyName="VisibleInGame",PropertyData="False")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VerseTagMarkup"
            InternalTags=(InternalTags=((InternalTag=/Script/Solaris.VerseClass'"/EDCSnippets/_Verse/memory_sequence_item_tag.memory_sequence_item_tag"')))
            CreationMethod=Instance
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#2829075403"
         End Object
         EnabledComponent="EnabledComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         VisibleInGame=False
         Script=/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item'"memory_sequence_item_0"'
         ScriptClassPath="/EDCSnippets/_Verse/memory_sequence_item.memory_sequence_item"
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=13279.437500
         DataVersion=1
         ComponentTypesWhitelistedForReplication(2)=/Script/CoreUObject.Class'"/Script/FortniteGame.FortActorOptionsComponent"'
         SavedActorGuid=0000000000000000000000004032CD4C
         ActorTemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#2829075403"
         LabelOverride="memory sequence item"
         RootComponent="StaticMeshComponent0"
         ActorLabel="memory sequence item"
         InstanceComponents(0)=/Script/VerseGameplayTags.VerseTagMarkupComponent'"VerseTagMarkup"'
      End Actor
      Begin Actor Class=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C Name=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902 Archetype=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Default__Device_Button_V2_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="Visualization Scale"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="PulseColorTL"
         End Object
         Begin Object Class=/Script/Engine.TimelineComponent Name="EmissiveColorLerpTL"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="ButtonMesh" Archetype=/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ButtonMesh_GEN_VARIABLE'
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MI_MilitarySwitch_0-82E2FAD1119E79E5"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MI_MilitarySwitch_0-82E2FAD1119E79E5EditorOnlyData"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="RangeSphere" Archetype=/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:RangeSphere_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="Creative_UseRestriction_Component" Archetype=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Creative_UseRestriction_Component_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.SphereComponent Name="SphereCollision" Archetype=/Script/Engine.SphereComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:SphereCollision_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/Engine.AudioComponent Name="Doorbell" Archetype=/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:Doorbell_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameLogicComponent Name="FortMinigameLogic" Archetype=/Script/FortniteGame.FortMinigameLogicComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:FortMinigameLogic_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:DisableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype=/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:EnableWhenReceived_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="WhenInteractedWithTrigger" Archetype=/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:WhenInteractedWithTrigger_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OnComponentPhysicsStateChanged=(Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.OnPhysicsStateChanged)
            RelativeLocation=(X=-445.941230,Y=-456.042659,Z=121.794899)
            RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="Visualization Scale"
            TheTimeline=(LengthMode=TL_TimelineLength,bPlaying=True,Length=0.500000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0_1"',TrackName="Lerp",FloatPropertyName="Visualization_Scale_Lerp_B3038C3D409D5283BD3B9B83DFFB2D86")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.Visualization Scale__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.Visualization Scale__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902"',DirectionPropertyName="Visualization_Scale__Direction_B3038C3D409D5283BD3B9B83DFFB2D86")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="PulseColorTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.350000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_1"',TrackName="Lerp",FloatPropertyName="PulseColorTL_Lerp_D45B70DA4B73FDB2311C6696473DEB1E")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.PulseColorTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.PulseColorTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902"',DirectionPropertyName="PulseColorTL__Direction_D45B70DA4B73FDB2311C6696473DEB1E")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="EmissiveColorLerpTL"
            TheTimeline=(LengthMode=TL_TimelineLength,Length=0.200000,InterpFloats=((FloatCurve=/Script/Engine.CurveFloat'"/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C:CurveFloat_0"',TrackName="Lerp",FloatPropertyName="EmissiveColorLerpTL_Lerp_125C782D44527718626ABD83957F78AF")),TimelinePostUpdateFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.EmissiveColorLerpTL__UpdateFunc,TimelineFinishedFunc=Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902.EmissiveColorLerpTL__FinishedFunc,PropertySetObject=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67206D01_1356886902"',DirectionPropertyName="EmissiveColorLerpTL__Direction_125C782D44527718626ABD83957F78AF")
            bNetAddressable=True
            CreationMethod=UserConstructionScript
         End Object
         Begin Object Name="ButtonMesh"
            Begin Object Name="MI_MilitarySwitch_0-82E2FAD1119E79E5"
               Begin Object Name="MI_MilitarySwitch_0-82E2FAD1119E79E5EditorOnlyData"
               End Object
               Parent=/Script/Engine.MaterialInstanceConstant'"/Game/Creative/Devices/MilitarySwitch/Materials/MI_MilitarySwitch.MI_MilitarySwitch"'
               VectorParameterValues(0)=(ParameterInfo=(Name="Emissive"),ParameterValue=(R=0.060763,G=5.000000,B=0.068006,A=1.000000))
               EditorOnlyData=/Script/Engine.MaterialInstanceEditorOnlyData'"MI_MilitarySwitch_0-82E2FAD1119E79E5EditorOnlyData"'
               LightingGuid=A0B7C4C440023211E4C918B82D94E75C
            End Object
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"MI_MilitarySwitch_0-82E2FAD1119E79E5"'
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="RangeSphere"
            StaticMesh=/Script/Engine.StaticMesh'"/Engine/BasicShapes/Sphere.Sphere"'
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceConstant'"/Game/Items/Traps/Materials/M_Barrier_BoundsTranslucent_Blue_Inst.M_Barrier_BoundsTranslucent_Blue_Inst"'
            CachedMaxDrawDistance=2800.000000
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Creative_UseRestriction_Component"
            MinigameLogic="FortMinigameLogic"
            Valid Class List=(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,255)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            Visibility Components with Collision=(("ButtonMesh", QueryAndPhysics))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="SphereCollision"
            CachedMaxDrawDistance=2800.000000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            bAbsoluteScale=True
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="Doorbell"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameLogic"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="ActivatingTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="CustomMesh"),(PropertyName="Delay",PropertyData="0.000000"),(PropertyName="EnabledAtGameStart",PropertyData="True"),(PropertyName="Interaction Text"),(PropertyName="InteractionRadius",PropertyData="0.000000"),(PropertyName="InteractTime",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Button"),(PropertyName="ResetDelay",PropertyData="0.000000"),(PropertyName="TimesCanTrigger",PropertyData="0"),(PropertyName="TriggerSound",PropertyData="True"),(PropertyName="VisibleDuringGame",PropertyData="True")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="WhenInteractedWithTrigger"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         End Object
         ButtonMesh="ButtonMesh"
         RangeSphere="RangeSphere"
         Creative_UseRestriction_Component="Creative_UseRestriction_Component"
         VisibleInGameComponent="VisibleInGameComponent"
         SphereCollision="SphereCollision"
         Doorbell="Doorbell"
         FortMinigameLogic="FortMinigameLogic"
         ToyOptionsComponent="ToyOptionsComponent"
         DisableWhenReceived="DisableWhenReceived"
         EnableWhenReceived="EnableWhenReceived"
         WhenInteractedWithTrigger="WhenInteractedWithTrigger"
         Visualization Scale=/Script/Engine.TimelineComponent'"Visualization Scale"'
         PulseColorTL=/Script/Engine.TimelineComponent'"PulseColorTL"'
         EmissiveColorLerpTL=/Script/Engine.TimelineComponent'"EmissiveColorLerpTL"'
         CurrentState=NewEnumerator0
         StartEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
         EndEmissiveColor=(R=0.060763,G=5.000000,B=0.068006,A=1.000000)
         Visualization Radius Last=0.010000
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=2800.000000
         DataVersion=1
         SavedActorGuid=6D8C8B2A411BB294A7C650A43FAE7FDC
         ActorTemplateID="/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C#1757679748"
         LabelOverride="Button"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Button"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1959322590 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=4BF79CEB4D2EF0CE2A47F4A219D20EDE
            Intensity=0.000000
            LightColor=(B=249,G=135,R=255,A=255)
            CastShadows=False
            RelativeLocation=(X=-64.000000,Y=-718.000010,Z=192.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="RectLight4"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1967674592 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=070D7EE44E6B36C589446EAD6DA105A0
            Intensity=0.000000
            LightColor=(B=255,G=168,R=0,A=255)
            CastShadows=False
            RelativeLocation=(X=-256.000000,Y=-718.000030,Z=320.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         SpawnCollisionHandlingMethod=AlwaysSpawn
         RootComponent="LightComponent0"
         ActorLabel="WinLight"
      End Actor
      Begin Actor Class=/Script/Engine.RectLight Name=RectLight_UAID_E04F43E60E67C36D01_1570677586 Archetype=/Script/Engine.RectLight'/Script/Engine.Default__RectLight' ActorFolderPath=None
         Begin Object Class=/Script/Engine.RectLightComponent Name="LightComponent0" Archetype=/Script/Engine.RectLightComponent'/Script/Engine.Default__RectLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
            BarnDoorAngle=5.000000
            BarnDoorLength=30.000000
            IntensityUnits=Candelas
            AttenuationRadius=80.000000
            LightGuid=FE7CFAF54C09B1A6BE13AA979621C15C
            Intensity=0.000000
            LightColor=(B=249,G=135,R=255,A=255)
            CastShadows=False
            RelativeLocation=(X=-448.000000,Y=-718.000010,Z=192.000009)
            RelativeRotation=(Pitch=-0.000009,Yaw=-90.000000,Roll=0.000000)
         End Object
         RectLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         RootComponent="LightComponent0"
         ActorLabel="RectLight"
      End Actor
      Begin Actor Class=/CRD_VerseDevices/VerseDevice.VerseDevice_C Name=VerseDevice_C_UAID_E04F43E60E67216D01_1815457110 Archetype=/CRD_VerseDevices/VerseDevice.VerseDevice_C'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C' ActorFolderPath=None
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:StaticMeshComponent0'
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype=/Script/Engine.BoxComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:BoundingBoxComponent'
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype=/Script/Engine.StaticMeshComponent'/CRD_VerseDevices/VerseDevice.Default__VerseDevice_C:EditorOnlyStaticMeshComponent'
         End Object
         Begin Object Class=/EDCSnippets/_Verse/memory_sequence_device.memory_sequence_device Name="memory_sequence_device_0"
            Begin Object Class=/CreativeCoreDevices/_Verse/button_device.button_device Name="__verse_0x4E42AABD_StartButton" Archetype=/CreativeCoreDevices/_Verse/button_device.button_device'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent Name="__verse_0x15332F17_InteractedWithEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_agent'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0x15332F17_InteractedWithEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x5BDC7A5C_EnableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0x5BDC7A5C_EnableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xC9184E23_DisableFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xC9184E23_DisableFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_float'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xCBB0A2D8_GetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0x0C270D17_GetTriggerCountRemainingFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_int'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xE6384AD1_GetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string Name="__verse_0xBDF02105_GetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_get_string'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xBDF02105_GetInteractionTextFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float Name="__verse_0xAFBDB521_SetInteractionTimeFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_float'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xAFBDB521_SetInteractionTimeFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int Name="__verse_0x82355D28_SetMaxTriggerCountFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_int'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0x82355D28_SetMaxTriggerCountFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string Name="__verse_0xD9FD36FC_SetInteractionTextFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function_set_string'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x4E42AABD_StartButton.__verse_0xD9FD36FC_SetInteractionTextFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0x11B8B4AD_CompletedCinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x11B8B4AD_CompletedCinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xE5E2B506_ErrorCinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xE5E2B506_ErrorCinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device Name="__verse_0xF39231A1_CorrectCinematic" Archetype=/CRD_CinematicSequence/_Verse/cinematic_sequence_device.cinematic_sequence_device'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic'
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void Name="__verse_0x0817D6BD_StoppedEvent" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_event_void'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic.__verse_0x0817D6BD_StoppedEvent'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x3480602C_StopFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic.__verse_0x3480602C_StopFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x49C3B707_TogglePauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic.__verse_0x49C3B707_TogglePauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0x4C106864_PauseFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic.__verse_0x4C106864_PauseFunction'
               End Object
               Begin Object Class=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function Name="__verse_0xB67948E5_PlayFunction" Archetype=/VerseDevices/_Verse/VNI/VerseDevices.Devices_device_function'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0xF39231A1_CorrectCinematic.__verse_0xB67948E5_PlayFunction'
               End Object
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x3977E408_SequenceErrorEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x3977E408_SequenceErrorEvent'
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x7E27EE90_SequenceCompletedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x7E27EE90_SequenceCompletedEvent'
            End Object
            Begin Object Class=/Verse/_Verse/VNI/Verse.Verse_event Name="__verse_0x935C26C7_SequenceAdvancedEvent" Archetype=/Verse/_Verse/VNI/Verse.Verse_event'/EDCSnippets/_Verse/memory_sequence_device.Default__memory_sequence_device:__verse_0x935C26C7_SequenceAdvancedEvent'
            End Object
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:EnabledComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:VisibleInGameComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VerseDevices/VerseDevice.VerseDevice_C:ToyOptionsComponent_GEN_VARIABLE'
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent"
         End Object
         Begin Object Name="StaticMeshComponent0"
            OverrideMaterials(0)=/Script/Engine.MaterialInstanceDynamic'"/Engine/Transient.MaterialInstanceDynamic_770"'
            BodyInstance=(MaxAngularVelocity=3599.999756)
            OnComponentPhysicsStateChanged=(VerseDevice_C_UAID_E04F43E60E67216D01_1815457110.OnPhysicsStateChanged)
            RelativeLocation=(X=-832.000000,Y=-384.000000,Z=0.000010)
         End Object
         Begin Object Name="BoundingBoxComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent"
            CachedMaxDrawDistance=13279.437500
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="memory_sequence_device_0"
            Begin Object Name="__verse_0x4E42AABD_StartButton"
               Begin Object Name="__verse_0x15332F17_InteractedWithEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x15332F17_InteractedWithEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x15332F17_InteractedWithEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x5BDC7A5C_EnableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x5BDC7A5C_EnableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xC9184E23_DisableFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xC9184E23_DisableFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xCBB0A2D8_GetInteractionTimeFunction"
                  __verse_0xC98DA7A3__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke=__verse_0xCBB0A2D8_GetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__float_N_RInvoke
               End Object
               Begin Object Name="__verse_0x0C270D17_GetTriggerCountRemainingFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0x0C270D17_GetTriggerCountRemainingFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xE6384AD1_GetMaxTriggerCountFunction"
                  __verse_0x5F417C53__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke=__verse_0xE6384AD1_GetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__int_N_RInvoke
               End Object
               Begin Object Name="__verse_0xBDF02105_GetInteractionTextFunction"
                  __verse_0xBD53BC40__L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke=__verse_0xBDF02105_GetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__get__string_N_RInvoke
               End Object
               Begin Object Name="__verse_0xAFBDB521_SetInteractionTimeFunction"
                  __verse_0xBE6D2C82__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R=__verse_0xAFBDB521_SetInteractionTimeFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__float_N_RInvoke_L_Nfloat_R
               End Object
               Begin Object Name="__verse_0x82355D28_SetMaxTriggerCountFunction"
                  __verse_0x53CE1022__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R=__verse_0x82355D28_SetMaxTriggerCountFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__int_N_RInvoke_L_Nint_R
               End Object
               Begin Object Name="__verse_0xD9FD36FC_SetInteractionTextFunction"
                  __verse_0x23330E3C__L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R=__verse_0xD9FD36FC_SetInteractionTextFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function__set__string_N_RInvoke_L_N_Kchar_R
               End Object
               __verse_0xE5E7BC40__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RDisable
               __verse_0x981756B2__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_REnable
               __verse_0xE1719038__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionText
               __verse_0xD53364E1__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetInteractionTime
               __verse_0xB6E1F67F__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetMaxTriggerCount
               __verse_0x3B919B1C__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RGetTriggerCountRemaining
               __verse_0x0D789216__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionText_L_Nmessage_R
               __verse_0x500FE369__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetInteractionTime_L_Nfloat_R
               __verse_0xFE62C098__L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fDevices_2fbutton__device_N_RSetMaxTriggerCount_L_Nint_R
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x4E42AABD_StartButton._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CreativeCoreDevices/Device_Button_V2.Device_Button_V2_C'"Device_Button_V2_C_UAID_E04F43E60E67246D01_1526287639"'
            End Object
            Begin Object Name="__verse_0x11B8B4AD_CompletedCinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0x11B8B4AD_CompletedCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0x11B8B4AD_CompletedCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0x11B8B4AD_CompletedCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0x11B8B4AD_CompletedCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0x11B8B4AD_CompletedCinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1287347956"'
            End Object
            Begin Object Name="__verse_0xE5E2B506_ErrorCinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xE5E2B506_ErrorCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xE5E2B506_ErrorCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xE5E2B506_ErrorCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xE5E2B506_ErrorCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xE5E2B506_ErrorCinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1284790955"'
            End Object
            Begin Object Name="__verse_0xF39231A1_CorrectCinematic"
               Begin Object Name="__verse_0x0817D6BD_StoppedEvent"
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
                  __verse_0x8DE7DBE5_Await=__verse_0x0817D6BD_StoppedEvent.Await
                  __verse_0xC9C8F929__L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R=__verse_0x0817D6BD_StoppedEvent._L_2fVerse_2eorg_2fVerse_2fsubscribable_2fsubscribable_Lt_R_N_RSubscribe_L_Nt_Tvoid_R
               End Object
               Begin Object Name="__verse_0x3480602C_StopFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x3480602C_StopFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x49C3B707_TogglePauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x49C3B707_TogglePauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0x4C106864_PauseFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0x4C106864_PauseFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               Begin Object Name="__verse_0xB67948E5_PlayFunction"
                  __verse_0x40164272__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke_L_Nagent_R
                  __verse_0x72D2D0E5__L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke=__verse_0xB67948E5_PlayFunction._L_2fFortnite_2ecom_2fDevices_2fdevice__function_N_RInvoke
               End Object
               __verse_0xB98488A5__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause=__verse_0xF39231A1_CorrectCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPause
               __verse_0x11977C5E__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay=__verse_0xF39231A1_CorrectCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RPlay
               __verse_0x59E52215__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop=__verse_0xF39231A1_CorrectCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RStop
               __verse_0xA40E91FE__L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause=__verse_0xF39231A1_CorrectCinematic._L_2fFortnite_2ecom_2fDevices_2fcinematic__sequence__device_N_RTogglePause
               __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=__verse_0xF39231A1_CorrectCinematic._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
               SavedActor=/CRD_CinematicSequence/Device_CinematicSequence.Device_CinematicSequence_C'"Device_CinematicSequence_C_UAID_E04F43E60E67C56D01_1288440957"'
            End Object
            Begin Object Name="__verse_0x3977E408_SequenceErrorEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x3977E408_SequenceErrorEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x3977E408_SequenceErrorEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x3977E408_SequenceErrorEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            Begin Object Name="__verse_0x7E27EE90_SequenceCompletedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x7E27EE90_SequenceCompletedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x7E27EE90_SequenceCompletedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x7E27EE90_SequenceCompletedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            Begin Object Name="__verse_0x935C26C7_SequenceAdvancedEvent"
               __verse_0x57187737__L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount=__verse_0x935C26C7_SequenceAdvancedEvent._L_2fVerse_2eorg_2fVerse_2fevent_2fevent_Lt_R_N_RGetAwaitCount
               __verse_0x8DE7DBE5_Await=__verse_0x935C26C7_SequenceAdvancedEvent.Await
               __verse_0x319692B4__L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R=__verse_0x935C26C7_SequenceAdvancedEvent._L_2fVerse_2eorg_2fVerse_2fsignalable_2fsignalable_Lpayload_R_N_RSignal_L_Npayload_R
            End Object
            __verse_0x4E42AABD_StartButton="__verse_0x4E42AABD_StartButton"
            __verse_0xF39231A1_CorrectCinematic="__verse_0xF39231A1_CorrectCinematic"
            __verse_0xE5E2B506_ErrorCinematic="__verse_0xE5E2B506_ErrorCinematic"
            __verse_0x11B8B4AD_CompletedCinematic="__verse_0x11B8B4AD_CompletedCinematic"
            __verse_0xF69E4D02_OnSequenceItemInteracted_L_Nmemory__sequence__item_M_Nint_R=memory_sequence_device_0.OnSequenceItemInteracted_L_Nmemory__sequence__item_M_Nint_R
            __verse_0x128A8AD4__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_ROnStartButton_L_Nagent_R=memory_sequence_device_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_ROnStartButton_L_Nagent_R
            __verse_0x20773C9B__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_ROnStartButton_L_Nany_R_Nvoid=memory_sequence_device_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_ROnStartButton_L_Nany_R_Nvoid
            __verse_0x1F42011F_PlayCorrectSequenceToIndex_L_Nint_R=memory_sequence_device_0.PlayCorrectSequenceToIndex_L_Nint_R
            __verse_0x59BB9DB7__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_RResetSequence=memory_sequence_device_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_RResetSequence
            __verse_0x4C4F7813__L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_RSetItemsInteractionEnabled_L_Nlogic_R=memory_sequence_device_0._L_2flocalhost_2fEDCSnippets_2fmemory__sequence__device_N_RSetItemsInteractionEnabled_L_Nlogic_R
            __verse_0x1F792AAA_OnBegin=memory_sequence_device_0.OnBegin
            __verse_0xEAC73ECC__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal=memory_sequence_device_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnBegin__Internal
            __verse_0x3DFFEDE4__L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd=memory_sequence_device_0._L_2fFortnite_2ecom_2fDevices_2fcreative__device_N_ROnEnd
            __verse_0x6B57E438__L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform=memory_sequence_device_0._L_2fFortnite_2ecom_2fGame_2fpositional_N_RGetTransform
         End Object
         Begin Object Name="EnabledComponent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent"
            VisibleDuringPhase=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent"
            PlayerOptionData=(PropertyOverrides=((PropertyName="Enabled at Game Start",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="memory sequence device"),(PropertyName="VisibleInGame",PropertyData="False")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent"
            TemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#276365781"
         End Object
         EnabledComponent="EnabledComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         ToyOptionsComponent="ToyOptionsComponent"
         VisibleInGame=False
         Script=/EDCSnippets/_Verse/memory_sequence_device.memory_sequence_device'"memory_sequence_device_0"'
         ScriptClassPath="/EDCSnippets/_Verse/memory_sequence_device.memory_sequence_device"
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=13279.437500
         DataVersion=1
         ComponentTypesWhitelistedForReplication(2)=/Script/CoreUObject.Class'"/Script/FortniteGame.FortActorOptionsComponent"'
         SavedActorGuid=00000000000000000000000057FB170A
         ActorTemplateID="/CRD_VerseDevices/VerseDevice.VerseDevice_C#276365781"
         LabelOverride="memory sequence device"
         RootComponent="StaticMeshComponent0"
         ActorLabel="memory sequence device"
      End Actor
   End Level
Begin Surface
End Surface
End Map
Sign in to download module

Copy-paste each file above is always free.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    @int
    Epic Games Community
    @int

    Created by a member of the Epic Games community. Rights remain with the original author, under Epic's community content terms. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Jun 23, 2026
    Verse module (2 files)
    Compiles · verified Jun 24, 2026

    Download the full module (zip) from the code panel above.

    Keep exploring
    More in Cinematics · 4 of 6
    Prev
    fortnite making party minigames using cameras and verse
    Next
    random sequence player
    Related topics
    • Using Cinematic Sequence Device In Unreal Editor For Fortnite Cinematics
    • Cinematic Sequence Device In Unreal Editor For Fortnite Cinematics
    • Title Sequence 5 Setting Up The Devices In Unreal Editor For Fortnite Cinematics
    • Fortnite Player Signal Device Devices
    • Using Patchwork Note Sequencer Devices In Fortnite Creative Cinematics

    Related

    Open in graph →

    Related topics

    • Using Cinematic Sequence Device In Unreal Editor For Fortnite
    • Cinematic Sequence Device In Unreal Editor For Fortnite
    • Title Sequence 5 Setting Up The Devices In Unreal Editor For Fortnite
    • Fortnite Player Signal Device
    • Using Patchwork Note Sequencer Devices In Fortnite Creative
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse