Basic Count Up Timer Using Nested Ifs
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using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } countup_timer := class(creative_device): @editable HudDevice : hud_message_device = hud_message_device {} OnBegin<override>()<suspends>:void= CountUpTimer() S2M<localizes><public>(Message : string)<computes>:message = "{Message}" CountUpTimer() <suspends> : void = var Hours : int = 0 var Minutes : int = 0 var Seconds : int = 0 loop: Sleep(1.0) if (Seconds < 59): # if seconds var is lower than 59, then increment 1 set Seconds += 1 else: #else, seconds is over 59, we have gone up 1 minute set Seconds = 0 #reset seconds to start of minute if (Minutes < 59): # if minutes var is lower than 59, then increment 1 set Minutes += 1
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