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Basic Count Up Timer Using Nested Ifs

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    using { /Fortnite.com/Devices }
    using { /Verse.org/Simulation }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    
    countup_timer := class(creative_device):
        @editable HudDevice : hud_message_device = hud_message_device {}
    
        OnBegin<override>()<suspends>:void=
            CountUpTimer()
    
        S2M<localizes><public>(Message : string)<computes>:message = "{Message}"
        CountUpTimer() <suspends> : void =
            var Hours : int = 0
            var Minutes : int = 0
            var Seconds : int = 0
            loop:
                Sleep(1.0)
                if (Seconds < 59): # if seconds var is lower than 59, then increment 1
                    set Seconds += 1
    
                else: #else, seconds is over 59, we have gone up 1 minute
                    set Seconds = 0 #reset seconds to start of minute
    
                    if (Minutes < 59): # if minutes var is lower than 59, then increment 1
                        set Minutes += 1

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Last updated 2026-07-26T12:02:02.823595+00:00

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