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Teleporting Players With Remote Device

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  • using { /Verse.org/Simulation }
    using { /Verse.org/Verse }
    using { /Fortnite.com/Devices }
    using { /Fortnite.com/Game }
    using { /Fortnite.com/Characters }
    
    TeleportPropDelay<public>(Prop:creative_prop, InPlayer:agent, SecondsBeforeTeleport:float)<suspends>:void=
        Sleep(SecondsBeforeTeleport)
        if:
            FortCharacter := InPlayer.GetFortCharacter[]
            Transform := FortCharacter.GetTransform()
            Prop.TeleportTo[Transform.Translation, Transform.Rotation] 
    
    teleportChar := class(creative_device):
    
        @editable
        mutator:mutator_zone_device = mutator_zone_device{}
    
        @editable
        Prop:creative_prop = creative_prop{}
    
        @editable
        SecondsBeforeTeleport:float = 0.01
    
        @editable
        tele: teleporter_device = teleporter_device{}
    
        @editable
      cond_btn: conditional_button_device = conditional_button_device{}

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Epic Games documentation

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Last updated 2026-07-26T12:43:34.871447+00:00

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