Teleporting Players With Remote Device
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using { /Verse.org/Simulation } using { /Verse.org/Verse } using { /Fortnite.com/Devices } using { /Fortnite.com/Game } using { /Fortnite.com/Characters } TeleportPropDelay<public>(Prop:creative_prop, InPlayer:agent, SecondsBeforeTeleport:float)<suspends>:void= Sleep(SecondsBeforeTeleport) if: FortCharacter := InPlayer.GetFortCharacter[] Transform := FortCharacter.GetTransform() Prop.TeleportTo[Transform.Translation, Transform.Rotation] teleportChar := class(creative_device): @editable mutator:mutator_zone_device = mutator_zone_device{} @editable Prop:creative_prop = creative_prop{} @editable SecondsBeforeTeleport:float = 0.01 @editable tele: teleporter_device = teleporter_device{} @editable cond_btn: conditional_button_device = conditional_button_device{}
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