Tagged device example
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation/Tags }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Verse.org/Simulation }
device_tag := class(tag){}
tag_device := class(creative_device):
Custom<public>():void=
Print("Hello, tagged")
OnBegin<override>()<suspends>:void=
All := GetCreativeObjectsWithTag(device_tag{})
for (Tagged : All, TaggedDevice := tag_device[Tagged]):
TaggedDevice.Custom()