Item Shop Device
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using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } # Device Configuration: # 1. Set the 'Cashier' Conditional Button Device's Key Item to use the currency type you want (Gold, etc). # 2. Set the HUD Message Device to 'Message Recipient: Triggering Player'. # 3. Set the Button Device to the desired Interact Time. # 4. Add the Item being purchased to the Item List of the Item Granter. shop_device := class(creative_device): @editable Cashier: conditional_button_device = conditional_button_device{} @editable HUDMessage: hud_message_device = hud_message_device{} @editable ShopItems: []shop_item = array{} MakeMessage<localizes>(Text: string): message = "{Text}" OnBegin<override>()<suspends>:void= ShopSetup() ShopSetup(): void = for (Item : ShopItems): Item.Init(Self)
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