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UI Button With Verse To Hide Player And HUD

using { /Fortnite.com/Devices }
using { /Fortnite.com/UI }
using { /Fortnite.com/Characters }
using { /Fortnite.com/Playspaces }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /UnrealEngine.com/Temporary/UI }
using { /UnrealEngine.com/Temporary/SpatialMath }

# Become Invisible /w Button
# Created 10.23.23 by Lex Dreitser   
# See https://dev.ep/icgames.com/documentation/en-us/uefn/create-your-own-device-in-verse for how to create a verse device.

# A Verse-authored creative device that can be placed in  a level
Game_Manager := class(creative_device):
    @editable ButtonUI : button_device = button_device{}
    TextForButton<localizes> : message = "Hide Player and HUD "
    var PlayerCanvas : canvas = canvas   {}

    OnBegin<override>()<suspends>:void=  
        ButtonUI.InteractedWithEvent.Subscribe(HandleButtonPress) # Subscribe to Events for Button in Gameworld
    
    CreateUI( ) : canvas = 
        ButtonForCanvas : button_loud = button_loud{DefaultText := TextForButton} # Style Button as seen in video
        ButtonForCanvas.OnClick().Subscribe(HandleUIButtonClick) # Subscribe to Events for Button On UI
        UICanvas : canvas = canvas:
            Slots:= array:
                canvas_slot: # Middle of Screen
                    Anchors := anchors{ Minimum:= vector2{X:=0.5,Y:=0.5}, Maximum:= vector2{X:=0.5,Y:=0.5} }  # Mid Screen Anchor
                    Offsets := margin{ Top := 0.0, Left := 0.0, Right := 0.0, Bottom := 0.0 } # No Offset
                    Alignment := vector2{X:= 0.5, Y := 0.0} # Center Aligned
                    SizeToContent := true # AutoResize
                    Widget := ButtonForCanvas #

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    Created by a member of the Epic Games community. Rights remain with the original author, under Epic's community content terms. Terms ↗

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    Last updated Jun 23, 2026
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    Compiles · verified Jun 25, 2026
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