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Create Custom Devices With Verse

In Learn the Basics of Writing Code in Verse, you learned how to create variables and functions. Now that you have some familiarity with the basics of writing code in Verse, let’s look at using Verse to create and work with a device in Unreal Editor for Fortnite (UEFN).

Creating a New Device with Verse

Follow these steps to create a Verse-authored device in UEFN:

  1. Open your project in UEFN, then in the Menu Bar, go to Verse > Verse Explorer.

  2. In Verse Explorer, right-click on your project name and choose Add new Verse file to project to open the Create Verse Script window.

    Create New File in Verse Explorer

  3. In the Create Verse Script window, click Verse Device to select as your template.

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    Last updated Feb 10, 2026
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    • In [Learn the Basics of Writing Code in Verse
    • Verse Glossary
    • 1. Open your project in UEFN, then in the [Menu Bar
    • 2. In [Verse Explorer
    • After compiling, my_first_device appears in the CreativeDevices folder in the Content Browser
    • After compiling, my_first_device appears in the CreativeDevices folder in the Content Browser
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    Linked docs

    • Learn The Basics Of Writing Code In Verse
    • Verse Glossary
    • User Interface Reference For Unreal Editor For Fortnite
    • Verse Explorer User Interface Reference In Unreal Editor For Fortnite

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    • Create Your Own Device Using Verse In Unreal Editor For Fortnite
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