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Disappearing Platform On Loop Using Verse

Platforms that appear and disappear periodically are a staple of platforming game modes like obstacle courses. They require players to time their jumps to navigate to the next platform, and if they miss, they'll fall and have to start over.

By following this tutorial, you'll learn how to use Verse in Unreal Editor for Fortnite (UEFN) to create a platform that appears and disappears on a loop. The complete script is included at the end of this tutorial for reference.

Verse Language Features Used

  • loop: The platform alternates between being visible and invisible until the game ends. This example uses the Verse loop expression to continuously run this behavior.

Verse APIs Used

  • Sleep(): With the Sleep() function, you can choose how long the platform will be in its invisible and visible states.
  • Editable Properties: Two device properties are exposed to UEFN so you can customize them in the editor — a creative_prop reference for the platform and a ToggleDelay for the Sleep() function call.

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    Last updated May 12, 2026
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    • Disappearing Platform On Loop Using Verse In Unreal Editor For Fortnite
    • Verse APIs Used
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    • This tutorial uses the [Verse Starter Template
    • Initialize Starter Template
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    • Disappearing Platform On Loop Using Verse In Unreal Editor For Fortnite
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    • Disappearing Platform On Touch Using Verse In Unreal Editor For Fortnite
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