Down But Not Out Design Examples
The Down But Not Out device can save players from elimination. Even if a player loses all their health, another player can swoop in and revive them before it’s too late!
In this example, the objective is to occupy the capture area at the mountain's summit for a specified time to win the game, with players working cooperatively to achieve the objective.
This device is an excellent choice for team vs. team games, allowing players to rescue teammates in danger. You will learn how to build a cooperative mountain-climbing game where players have to rely on each other to overcome the dangers of the mountain and reach the summit!
Devices Used
- 2 x Player Spawner devices (for two players)
- 1 x Physics Boulder device
- 1 x VFX Creator device
- 1 x Audio Player device
- 1 x Volume device
- 1 x Damage Volume device
- 1 x Capture Area device
- 1 x Down But Not Out device
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