Lock Device
The Lock device allows you to customize the state and accessibility of a door using signals sent by other devices. This device only works with assets that have a door attached.
Device Options
You can configure this device with the following options.
| Option | Value | Description |
|---|---|---|
| Initial Door Position | Open, Closed | Determines whether the door is open or closed at Game Start. |
| Visible in Game | On, Off | Determines whether or not the lock is visible in the game. |
| Color | White, Pick a color | Changes the color of the device to help players tell them apart. |
| Starts Locked | Unlocked, Locked | Determines whether the door is locked or unlocked at the start of the game. |
| Hide Interaction When Locked | Yes, No | Determines whether or not the player can see the interaction prompt when the door is locked. |
Direct Event Binding
Below are the following direct event binding options for this device.
Functions
A function listens for an event on a device then performs an action.
- For any function, click the option, then Select Device to access and select from the Device dropdown menu.
- Once you've selected a device, click Select Event and select the event that triggers this function.
- If more than one device or event triggers a function, press the Add button to add a line and repeat these steps.
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