VerseIsland
FeedLearnLeaderboardGuidesReferenceExploreSearchDocsVerse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Browse Fortnite›Devices·Up to Fortnite · Devices·1208 of 1369 in Devices

SetActiveDuration

Sets the remaining time (in seconds) on the timer, if active, on Agent.

Verse using statement using { /Fortnite.com/Devices }

SetActiveDuration<public>(Time:float, Agent:agent)<transacts><no_rollback>:void

Parameters

SetActiveDuration takes the following parameters:

Name Type Description
Time float
Agent agent

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetActiveDuration in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SetActiveDuration behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

Effect Meaning
transacts This effect indicates that any actions performed by the function can be rolled back. The transacts effect is required any time a mutable variable (var) is written. You'll be notified when you compile your code if the transacts effect was added to a function that can't be rolled back. Note that this check is not done for functions with the native specifier.
no_rollback This is the default effect when no exclusive effect is specified. The no_rollback effect indicates that any actions performed by the function cannot be undone and so the function cannot be used in a failure context. This effect cannot be manually specified.
Guided course

Add this to your free study plan — we’ll suggest related material and stitch it into one compile-checked lesson.

Keep exploring
More in Devices · 1208 of 1369
Prev
setactiveduration 1
Next
setlaptime
Browse all files in this folder (A–Z)

Source

Epic Games documentation

View original

Last updated 2026-02-11T02:28:45.311617+00:00

VerseIsland· an archipelago of Verse & UEFN knowledge
🗺️ Island atlasLearnGuidesHistoryAbout & PressSources & LicensingPrivacy PolicyTermsStatus

Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

🦜

Scout · your island guide

The Isle of Verse