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Set Active Duration

Sets the remaining time (in seconds) on the timer, if active. Use this function if the timer is set to use the same time for all agent's.

Verse using statement using { /Fortnite.com/Devices }

SetActiveDuration<public>(Time:float)<transacts><no_rollback>:void

Parameters

SetActiveDuration takes the following parameters:

Name Type Description
Time float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetActiveDuration in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SetActiveDuration behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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Source

Epic Games documentation

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Last updated 2026-02-11T02:25:33.078363+00:00

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