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Day Sequence Template East and West Biomes

4. East and West Biomes

East - Desert

East - Desert

So far, you’ve learned how to create three unique environments: Neutral (center island), Winter, and Jungle. At this point in the template, you should recognize that each biome uses the same options to design the environments: Time of Day, Fog, Sky, and Clouds.

Go through the East biome gate to see how the desert environment was created.

Trigger Volume Area transition point

The goal in creating the Desert biome is to make it appear hot. To achieve the desired look, the sun’s intensity is increased, the sky is clear, and an intense lens flare with chromatic aberration is added to the scene. Press the 3 key to go to the East quadrant.

Desert Secondary Day Sequence Device

Select the Day Sequence Device_East asset from the East folder in the Outliner and toggle on Show Only Modified Properties in the Details panel. Below is a list of options and settings used to achieve the desert aesthetic.

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Last updated 2024-12-05T00:00:00+00:00

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