Making the First Firework Explosion
4. Making the First Firework Explosion
Create the colorful explosion at the end of the firework by adding a circular shape to the particles that imitate how fireworks look when they explode.
Create the colorful explosion at the end of the firework by adding a circular shape to the particles that imitate how fireworks look when they explode.
- Select the first empty emitter stack and right-click.
- Select Copy from the dropdown menu.
- Right-click in the System Editor and select Paste from the dropdown menu.
- Double-click the emitter name and change to Explosion.
Particle Spawn
These settings determine how the particles behave when they spawn.
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Click Initialize Particle to open the Initialize Particle settings in the Details panel.
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Change the Lifetime Min value to 3.0.
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Change the Lifetime Max value to 2.0.
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Set Color Mode to Unset. You will set the color of the explosion in Particle Update.

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Click Sprite under Initialize Particle to open the Sprite Attribute settings.
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Set the Sprite Size Mode to Uniform.
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Change the Uniform Sprite Size to 20.0. This sets the size of the sprites that spawn.
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