Play Animation
Start an animation sequence and obtain an instance to query and manipulate.
Verse using statement |
using { /Fortnite.com/Animation/PlayAnimation } |
Play<public>(AnimationSequence:animation_sequence, PlayRate:float, StartPositionSeconds:float, BlendInTime:float, BlendOutTime:float)<reads><writes><allocates><no_rollback>:play_animation_instance
Parameters
Play takes the following parameters:
| Name | Type | Description |
|---|---|---|
AnimationSequence |
animation_sequence |
|
PlayRate |
float |
|
StartPositionSeconds |
float |
|
BlendInTime |
float |
|
BlendOutTime |
float |
Attributes and Effects
The following attributes and effects determine how Play behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.
| Attribute | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
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