PlayAndAwait Animation Function
Play an animation sequence.
Verse using statement |
using { /Fortnite.com/Animation/PlayAnimation } |
PlayAndAwait<public>(AnimationSequence:animation_sequence, PlayRate:float, StartPositionSeconds:float, BlendInTime:float, BlendOutTime:float)<suspends><reads><writes><allocates><no_rollback>:play_animation_result
Parameters
PlayAndAwait takes the following parameters:
| Name | Type | Description |
|---|---|---|
AnimationSequence |
animation_sequence |
|
PlayRate |
float |
|
StartPositionSeconds |
float |
|
BlendInTime |
float |
|
BlendOutTime |
float |
Attributes and Effects
The following attributes and effects determine how PlayAndAwait behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.
| Attribute | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
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