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Get Transform Function

Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.

Verse using statement using { /Fortnite.com/Devices }

GetTransform<override>()<transacts>:transform

Parameters

GetTransform does not take any parameters.

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with GetTransform in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
override Indicates that this child class provides a different method implementation than the parent class.

Effects

The following effects determine how GetTransform behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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    Last updated May 14, 2026
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