Cycle To Next Valid Index
If the mod box is spawned, respawn it as the next valid entry in the list without triggering BoxDestroyEvent.
- If the mod box is not spawned, that will be the next mod box.
- The list wraps, which means the first index is considered directly after the last index.
- Does nothing if this device is disabled or Possible Mods is not set to
Custom List.
Verse using statement |
using { /Fortnite.com/Devices } |
CycleToNextValidIndex<public>()<transacts><no_rollback>:void
Parameters
CycleToNextValidIndex does not take any parameters.
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with CycleToNextValidIndex in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how CycleToNextValidIndex behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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