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Verse Event Fields in UMG Widgets

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Introduction

Starting with 39.40, events can be defined in Verse fields in UMG. Create events that can be bound to widget events such as a button click or hovered event. Trigger callbacks when events are triggered by awaiting for an event directly in your Verse code.

This tutorial showcases an example where a Verse field event triggers changes on a User Widget using a button's On Clicked event in UMG.

Looking forward to seeing what everyone does with this feature!

All materials are created from UI materials available in the Fortnite > UI > Material folder.

To learn more about the basics of Verse fields, read through Using Verse fields in a UMG User Widget.

Video

Helper Functions

This creates a custom event class which accepts an event from Verse fields and fires a callback to any function once the event is signaled.

Create an empty Verse class and paste this code snippet in it to use these functions across your entire project.

# Custom event class to hold an Event, Cancel, and Await function
event_subscription := class:
    CancelEvent:event() = event(){}

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