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Browse Community Snippets›Verse Language·Up to Community Snippets · Verse Language·6 of 114 in Verse Language

Instant Weapon Reload Mechanic

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  • # fill this file with your verse-script
    using { /Fortnite.com/Devices }
    using { /Fortnite.com/Input/Character }
    using { /Verse.org/Input }
    using { /Verse.org/Simulation }
    using { /Verse.org/SceneGraph }
    using { /UnrealEngine.com/Itemization }
    auto_reload_device := class(creative_device):
    
        @editable
        WeaponDetectors : []conditional_button_device = array{}
    
        @editable
        ItemRemovers : []item_remover_device = array{}
    
        @editable
        ItemGranters : []item_granter_device = array{}
        #equip granted item = true
    
        #@editable
        #IG : []concrete_subtype(entity) = array{}
    
        var ReloadSubs : [player]cancelable = map{}
    
        OnBegin<override>()<suspends> : void =
            for (Player : GetPlayspace().GetPlayers()):
                SubscribePlayer(Player)
    
            GetPlayspace().PlayerAddedEvent().Subscribe(OnPlayerAdded)
    
        OnPlayerAdded(NewAgent : agent) : void =
            if (Player := player[NewAgent]):
                SubscribePlayer(Player)

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Last updated 2026-07-26T11:48:34.358024+00:00

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