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Procedural Generator Device

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    using { /Fortnite.com/Devices }
    using { /Verse.org/Simulation }
    using { /Verse.org/Random }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    
    # Device for procedural map generation with safe loop control
    procedural_map_generator := class(creative_device):
        @editable
        PropAsset1 : creative_prop_asset = DefaultCreativePropAsset
    
        @editable
        PropAsset2 : creative_prop_asset = DefaultCreativePropAsset
    
        @editable
        MapWidth : int = 10
    
        @editable
        MapHeight : int = 10
    
        @editable
        MaxAttempts : int = 1000 # Safety limit for generation attempts
    
        @editable
        PropSpacing : float = 300.0 # Distance between props in the grid
    
        @editable
        MinHeight : float = 0.0 # Minimum Z position (cm)
    
        @editable
        MaxHeight : float = 500.0 # Maximum Z position (cm)
    
        var GeneratedProps : []creative_prop = array{}

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Last updated 2026-07-26T12:11:46.593054+00:00

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