Using Input Trigger Devices
The Input Trigger device is a way to trigger events when players press or release a particular control input. You can use the device to capture when an input is pressed, and which player pressed it.
Response time for input defined in the input trigger device is dependent on the round-trip time between the player's client and the server. Because of this, input can take up to a second depending on the player's internet connection, so keep this in mind when using the input trigger device for your game.
You can use event binding in the Creative toolset, connections in the Details panel in UEFN, or Verse code, to trigger other device functions such as blowing up a barrel, changing cameras, or other gameplay that is triggerable.
For help finding the Input Trigger device, see Using Devices.
If you're using multiple copies of a device on an island, it can be helpful to rename them. Choosing names that relate to a device's purpose makes it easier to remember what each one does, and easier to find a specific device when using the Event Browser.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.