VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Fortnite › Input & Controls · Up to Fortnite · Input & Controls · 6 of 31 in Input & Controls
Browse Fortnite

Direct Event Binding in UEFN

If you’ve ever created an island in Fortnite Creative, you’ll be familiar with the channel system that uses transmitters and receivers to send signals between devices. Unreal Editor for Fortnite (UEFN) uses a direct event binding that allows devices to talk to one another directly by using functions. In other words, it binds an event (a trigger) from one device to a function in another device. Think of events as transmitters and functions as receivers, where one device’s event tells another device to perform a function. For example, the event of a player spawning on a spawn pad causes the Prop Mover device to begin moving a prop back and forth.

When the player spawns on the pad, the prop begins to move.

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 10, 2026
    Keep exploring
    More in Input & Controls · 6 of 31
    Prev
    control flow in verse
    Next
    direct event binding
    Browse all files in this folder (A–Z)
    Next up
    • Fortnite Creative Glossary
    • Unreal Editor For Fortnite Glossary
    • Using Prop Mover Devices In Fortnite Creative
    • You can even [copy and paste devices
    Related topics
    • Unreal Editor For Fortnite Glossary Verse Language
    • Direct Event Binding In Unreal Editor For Fortnite Input & Controls
    • Parkour Elimination Race 2 Pre Game Area In Unreal Editor For Fortnite Tutorials
    • Parkour Elimination 2 Pregame Area In Unreal Editor For Fortnite Tutorials
    • Getting Started With Direct Event Binding In Fortnite Creative Input & Controls

    Related

    Open in graph →

    Linked docs

    • Unreal Editor For Fortnite Glossary

    Related topics

    • Direct Event Binding In Unreal Editor For Fortnite
    • Parkour Elimination Race 2 Pre Game Area In Unreal Editor For Fortnite
    • Parkour Elimination 2 Pregame Area In Unreal Editor For Fortnite
    • Getting Started With Direct Event Binding In Fortnite Creative
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse