Using Collectibles Object Devices
The Collectibles Object device provides a variety of collectible objects that you can use as economy drivers, or mediums of exchange. You can also use these items as objectives that drive gameplay.
When used as an economy driver, these items can trigger item granting devices like the Item Granter when collected. Through item granting devices, you can offer usable items, weapons, or items like Gold whenever the collectible is picked up.
For example, whenever a player picks up a Music Note, it can trigger the player to collect a Boogie Bomb through the Item Granter.
You can also use the items from this device as a win condition through either points or item accumulation:
- Change the My Island > Game settings for either Collect Items to End or Score to End to use collectible items as gameplay objectives.
- To use the Collect Items to End setting, set the amount of items required to be collected. The first player or team to collect the required amount wins the game.
- To use the Score to End setting, set the amount of score required to end the game. Then, set a score amount for each collectible item using the Collectible Object's Customize panel. The first team or player to reach the required score wins the game.
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