Get Playspace For Entity
Returns an associated fort_playspace for this entity. * Fails if this entity is not in the scene, and therefore not associated with a playspace.
Verse using statement |
using { /Fortnite.com/Playspaces } |
(InEntity:entity).GetPlayspaceForEntity<public><native>()<transacts><decides>:fort_playspace
Parameters
GetPlayspaceForEntity takes the following parameters:
| Name | Type | Description |
|---|---|---|
InEntity |
entity |
Attributes, Specifiers, and Effects
The following attributes, specifiers, and effects determine how you can interact with GetPlayspaceForEntity in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.
Specifiers
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.