Materials/VFX

Welcome to the Materials & VFX hub, your go-to spot for crafting dynamic shaders, stunning particles, and immersive lighting that make your islands stand out. Start by mastering atmospheric scenes with Environment Light Rigging, then layer in responsive surfaces using tools like the Motion 4-Way Chaos function. Whether you’re scripting dramatic Player Elimination VFX in Verse or applying unique artistic filters like Cell Shading Post-Process, you’ll find everything you need to polish your visual pipeline.

477 pages 26 subcategories

Pick a subcategory in Materials/VFX, or browse all 477 pages.

Devices

89
  • Vfx Toggle Device
  • Customizable Light Devices
  • Using Sword in the Stone Devices
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VFX & Particles

89
  • Motion Four-Way Chaos Material Function
  • Parallax Ice Crack Material Function
  • Depth Cullface Translucency Function
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UI & HUD

60
  • UI Device for Widget Blueprints
  • Setting Material Parameters In UMG
  • Showing Viewmodel Textures In UMG
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Reference

56
  • Lighting Scalability Manager
  • Lumen
  • Moving Textures In Unreal Editor For Fortnite
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Items & Inventory

27
  • Mineral Ore Crafting Consumables
  • Mineral Ore Crafting Items
  • Mineral Powder Consumables
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Scene Graph

24
  • Lights And Bridges Triggerable Interface
  • Lights And Bridges Puzzle Component
  • Construct Prefabs in Fortnite
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Building

22
  • Editing Landscape Materials
  • LEGO Brick Editor Tools
  • Working With The Lego Brick Editor
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Tutorials

22
  • Create and Explore Your Island
  • Create a Puzzle with Prefabs
  • Puzzle Design in Fortnite
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Functions

15
  • Restore Active Weakpoint Function
  • Restore Active Weakpoint Function
  • Add To Ignore List Function
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Props & Meshes

14
  • Create Interactive Materials
  • Create Two-sided Materials
  • Light Components Reference
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Scoring & Objectives

14
  • Using Score Manager Devices
  • Top Scorer Class in Fortnite Creative
  • Score Manager Device Usage
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Classes & Interfaces

8
  • Hud Identifier World Resource Metal
  • Hud Identifier World Resource Permanite
  • Hud Identifier World Resource Stone
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Other

8
  • Revision Control Viewport Status Highlighting
  • Upgrading Legacy Lighting in Multi-Level Projects
  • Lighting In Unreal Editor For Fortnite
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Getting Started

4
  • Fortnite Creator Resources Overview
  • Essential Resources for Fortnite Creators
  • Lighting And Lumen Quick Start Guide
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Templates

4
  • LEGO Brick Editor Template
  • Lighting Starter Island Template
  • Squid Game Minigame Target Practice
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Modules & Structure

3
  • Battle Royale Module
  • Battle Royale Verse Module
  • Battle Royale Verse Module
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NPCs & AI

3
  • Remove Agents From Ignore List
  • Remove Agent From Ignore List
  • Subscribe To Response Type Function
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Triggers & Logic

3
  • Tagged Lights Puzzle
  • Trigger Component and Triggerable Classes
  • Tagged Lights Puzzle in Verse
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Events

2
  • Player Elimination VFX Triggers
  • Events and Event Handlers Overview
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Game Modes

2
  • Simple One-On-One Round Manager
  • Santa's Toy Factory Tycoon Game Loop
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Lesson Plans

2
  • Think Before You Spend!
  • Think Before You Spend Lesson Plan
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Syntax & Types

2
  • Operator Equals
  • Equals Operator
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Physics

1
  • Chaos Destruction Physical Materials Setup
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Publishing & Islands

1
  • Sponsored Campaigns Overview
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Teams & Classes

1
  • Top Scorer In Class
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Vehicles

1
  • Armored Battle Bus Spawner
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