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Verse API › Devices · Up to Verse API · Devices · 377 of 1121 in Devices
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Grind Rail Device

Used to create customizable Grind Rails.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
EndedGrindingEvent listenable(payload) Signaled when an agent starts grinding on this grind_rail_device.
StartedGrindingEvent listenable(payload) Signaled when an agent starts grinding on this grind_rail_device.

Functions

Function Name Description
Disable Disables this device, preventing players from grinding on the rail.
Enable Enables this device, letting players grind on the rail.
GetGlobalTransform Gets the global transform of this object.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
Hide Hides the track. Players can still grind on the track if it is enabled.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
SetGlobalTransform Sets the global transform of this object.
SetRailColor Sets the color of the Grind Rail.
Show Make this track visible.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
TeleportTo Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.

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    Epic Games

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    Last updated May 14, 2026
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    • | [`creative_object`
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