VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Fortnite › Cinematics · Up to Fortnite · Cinematics · 19 of 115 in Cinematics
Browse Fortnite

Gameplay Camera and Control Devices

Use the Gameplay Camera and Control devices in Unreal Editor for Fortnite (UEFN) to design a unique top-down or side-scrolling gameplay experience. With the editor, you can quickly iterate on your project using bulk editing tools and further customize the camera’s angle and depth of field.

The functionality of the Fixed Point Camera device, Fixed Angle Camera device, and Third Person Control device, and how the priority system works, are the same in UEFN as in Creative, but in UEFN, you can take your camera work to the next level by combining the cameras with child actors.

For example, use a light actor and post processing to further style your experience for a look and feel that goes beyond the classic Fortnite over-the-shoulder camera angle.

In this overview, you will learn more about player and camera perspectives and camera lighting, and see an example of how to use the cameras to add a cinematic title sequence to your game start.

To learn more about how camera devices and the control device works, as well as the priority system, see Designing with Cameras and Controls.

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 10, 2026
    Keep exploring
    More in Cinematics · 19 of 115
    Prev
    fixed point camera
    Next
    gameplay events in sequencer in unreal editor for fortnite
    Browse all files in this folder (A–Z)
    Next up
    • Editing Components In Unreal Editor For Fortnite
    • s beyond the classic Fortnite over-the-shoulder camera angle.
    • For more information on each of the devices covered here, see:
    • For more information on each of the devices covered here, see:
    • For more information on each of the devices covered here, see:
    • Top down fixed angle camera
    Related topics
    • Gameplay Camera And Control Devices In Unreal Editor For Fortnite Cinematics
    • Designing With Cameras And Controls In Fortnite Creative Cinematics
    • Using Fixed Angle Camera Devices In Fortnite Creative Cinematics
    • Using Fixed Point Camera Devices In Fortnite Creative Cinematics
    • Using Third Person Controls Devices In Fortnite Creative Devices

    Related

    Open in graph →

    Linked docs

    • Editing Components In Unreal Editor For Fortnite

    Related topics

    • Gameplay Camera And Control Devices In Unreal Editor For Fortnite
    • Designing With Cameras And Controls In Fortnite Creative
    • Designing With Cameras And Controls In Fortnite Creative
    • Using Fixed Angle Camera Devices In Fortnite Creative
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse