Using Perception Trigger Devices
With the Perception Trigger, you can drive gameplay using line of sight between the device and players. When conditions related to line-of-sight checks are satisfied, the Perception Trigger transmits a signal through a channel to activate other devices.
For help on finding the Orbit Camera device in Creative, see Using Devices.
If you're using multiple copies of a device on an island, it can be useful to rename them. Choosing names that relate to a device's purpose makes it easier to remember what each one does, and easier to find a specific device when using the Event Browser.
Device Options
In its default state, the Perception Trigger does nothing. You must use event binding for this device to be effective. You can configure the device to trigger only for certain classes or teams, to trigger a limited number of times, and you can add a trigger delay and a reset delay. You can also configure the device to display a visual effect or play a sound when triggered.
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