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Modify Dust Emitter in Unreal Editor for Fortnite

To create more realistic-looking dust, you’ll need to set your sprite material property to the material you created, then modify the module inputs to adjust the sprite properties that hang in the air so they'll appear more like dust particles.

  1. Click Sprite Renderer in the emitter to open the Sprite Renderer options in the Details panel.
  2. Click the Material dropdown arrow and select the Dust material. The sprites use the dust material in the preview window.

Use the Dust material to change the look of the sprites.

Next, edit the particle Shape Location to spread the sprites out and determine the center of the dust cluster.

  1. Click Shape Location in the emitter to open the Shape Location options in the Details panel.
  2. Select Box/Plane from the Shape Primitive dropdown menu. This creates an invisible box where the sprites spawn then spread throughout the shape.
  3. Change the Box Size options:
  • X: 450.0
  • Y: 450.0
  • Z: 450.0

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    Last updated Feb 11, 2026
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    • To create more realistic-looking dust, you’ll need to set your [sprite
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    • 3. Edit the Spawn Effect Shape
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    • Create A Realistic Dust Particle Effect In Unreal Editor For Fortnite
    • Dust Tutorial 1 Create A Dust Particle Material And Niagara System In Unreal Editor For Fortnite
    • Dust Tutorial 3 Edit The Spawn Effect Shape In Unreal Editor For Fortnite
    • Dust Tutorial 0 Realistic Dust Effect In Unreal Editor For Fortnite
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