using { /Fortnite.com/Devices }
using { /Fortnite.com/Characters }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
triad_invisibility_log_channel := class(log_channel){}
invisibility_manager := class(creative_device):
Logger:log = log{Channel := triad_invisibility_log_channel}
# Array of players spawners for the Infiltrators team
@editable
PlayersSpawners:[]player_spawner_device = array{}
# Whether the visibility of the infiltrators is shared with teammates.
@editable
IsVisibilityShared:logic = true
# How long the infiltrators are visible for after being damaged.
@editable
VulnerableSeconds:float = 3.0
# How quickly infiltrators flicker after being damaged.
@editable
FlickerRateSeconds:float = 0.4
# Array of all teams in the game.
var AllTeams:[]team = array{}
Verse Library
verse
Invisibility
verse-source/SampleVerse/TriadInfiltration/invisibility.verse
Sign in free to read the full source 🌴
This Verse Library file is members-only. Create a free account to view the complete source and download the .verse file.