# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/constants-and-variables-in-verse
# Local doc: epic-docs/documentation/en-us/uefn/constants-and-variables-in-verse.md
# Section: Constants
loop:
Limit := 20
# For local constants, the type can be omitted.
RandomNumber : int = GetRandomNumber()
# Providing the type explicitly can make the code easier to read.
if (RandomNumber < Limit):
break
Verse Library
verse
02 Constants
Demonstrates declaring local constants and typed variables, then using them in conditional loop logic.
extracted-snippets/documentation/en-us/uefn/constants-and-variables-in-verse/02-constants.verse