Automatic Proximity Door Script
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# ============================================================================ # ARQUIVO 1: Módulo Lógico da Porta # ============================================================================ using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/SpatialMath } MeuModulo<public> := module: # Classe que rotaciona um creative_prop para abrir/fechar. LogicaDaPorta<public> := class<concrete>: @editable PropDaPorta<public> : creative_prop = creative_prop{} @editable SomDeAbrir<public> : radio_device = radio_device{} @editable SomDeFechar<public> : radio_device = radio_device{} @editable RaioDeAproximacao<public> : float = 500.0 @editable AnguloDeAbertura<public> : float = 90.0 @editable TempoDeMovimento<public> : float = 1.0
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