Random Prop Spawner
Random Prop Spawner
A creative device that periodically spawns a random prop from a list at random spawn points, on a randomized cooldown, optionally avoiding back-to-back repeats.
Original, compile-verified Verse by Bizanator (Biloxi Studios). Clean-room sample you can drop into a UEFN project and adapt.
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# Random Prop Spawner — Biloxi Studios Inc. # # A self-contained creative device that periodically spawns a RANDOM prop from a # configurable list at one of several spawn-point props, on a randomized cooldown. # Optionally avoids playing the exact same prop twice in a row. # # Teaches: @editable arrays, GetRandomInt/GetRandomFloat, a self-rescheduling # <suspends> loop, safe array indexing in a failure context, and SpawnProp. # # Drop this on a creative_device, fill in PropPalette with creative_prop_asset # references and SpawnPoints with placed props that mark where to spawn. using { /Fortnite.com/Devices } using { /Verse.org/Random } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/SpatialMath } using { /UnrealEngine.com/Temporary/Diagnostics } log_random_prop_spawner := class(log_channel){} random_prop_spawner := class<concrete>(creative_device):
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