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Random Prop Spawner

Random Prop Spawner

A creative device that periodically spawns a random prop from a list at random spawn points, on a randomized cooldown, optionally avoiding back-to-back repeats.

Original, compile-verified Verse by Bizanator (Biloxi Studios). Clean-room sample you can drop into a UEFN project and adapt.

  • # Random Prop Spawner — Biloxi Studios Inc.
    #
    # A self-contained creative device that periodically spawns a RANDOM prop from a
    # configurable list at one of several spawn-point props, on a randomized cooldown.
    # Optionally avoids playing the exact same prop twice in a row.
    #
    # Teaches: @editable arrays, GetRandomInt/GetRandomFloat, a self-rescheduling
    # <suspends> loop, safe array indexing in a failure context, and SpawnProp.
    #
    # Drop this on a creative_device, fill in PropPalette with creative_prop_asset
    # references and SpawnPoints with placed props that mark where to spawn.
    
    using { /Fortnite.com/Devices }
    using { /Verse.org/Random }
    using { /Verse.org/Simulation }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    
    log_random_prop_spawner := class(log_channel){}
    
    random_prop_spawner := class<concrete>(creative_device):

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Source

Epic Games documentation

Bizanator

MIT

View original
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