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Base Team Verse Snippet

Base Team

Verse from mandeep/VerseMaxxing (Snippets/base_team.verse), by mandeep, under the Apache-2.0 license. Pinned at commit 222b1bb3a. Compile-checked and ready to adapt for UEFN.

  • using { /Fortnite.com/Characters }
    using { /Fortnite.com/Devices }
    using { /Fortnite.com/UI }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    using { /UnrealEngine.com/Temporary/UI }
    using { /Verse.org/Colors }
    using { /Verse.org/Simulation }
    
    
    base_team := class<abstract>:
        @editable # Used to set a player to the team.
        ClassSelector: class_and_team_selector_device = class_and_team_selector_device{}
    
        @editable # Used to subscribe to team member (prop team) or enemy (hunter team) eliminated events.
        EliminationManager: elimination_manager_device = elimination_manager_device{}
    
         # This is an array of agents on the team.
        var TeamAgents<private>: []agent = array{}
    
        # This event is signaled when the TeamAgents array becomes empty (signaling the end of the round).
       TeamEmptyEvent: event() = event(){}
    
       TeamMemberEliminatedEvent: event() = event(){}

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Source

Epic Games documentation

mandeep

Apache-2.0

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