Base Team Verse Snippet
Base Team
Verse from mandeep/VerseMaxxing (Snippets/base_team.verse), by mandeep, under the Apache-2.0 license. Pinned at commit 222b1bb3a. Compile-checked and ready to adapt for UEFN.
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using { /Fortnite.com/Characters } using { /Fortnite.com/Devices } using { /Fortnite.com/UI } using { /UnrealEngine.com/Temporary/Diagnostics } using { /UnrealEngine.com/Temporary/SpatialMath } using { /UnrealEngine.com/Temporary/UI } using { /Verse.org/Colors } using { /Verse.org/Simulation } base_team := class<abstract>: @editable # Used to set a player to the team. ClassSelector: class_and_team_selector_device = class_and_team_selector_device{} @editable # Used to subscribe to team member (prop team) or enemy (hunter team) eliminated events. EliminationManager: elimination_manager_device = elimination_manager_device{} # This is an array of agents on the team. var TeamAgents<private>: []agent = array{} # This event is signaled when the TeamAgents array becomes empty (signaling the end of the round). TeamEmptyEvent: event() = event(){} TeamMemberEliminatedEvent: event() = event(){}
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